PLEASE, just look at each step that I want to do and if any step is wrong just tell me to revise it.
1- Now I have the MS VS 2012 compiler on my C:\ drive, (C:\Program Files\Microsoft Visual Studio 11.0).
2- I went to fltk website and downloaded the version 1.3.2 because I thought it’s new so it can support better. (http://www.fltk.org/software.php?VERSION=1.3.2&FILE=fltk/1.3.2/fltk-1.3.2-source.tar.gz)
3- After unzipping that package on my desktop, I went to this path (C:\Users\CS\Desktop\fltk-1.3.2-source\fltk-1.3.2\ide\VisualC6) and found the “fltk.dsw” file there. I double clicked on it and pressed OK button. Every “.dsp” file was chosen in advance.
4- Then a message appeared saying, “Migrating solution projects and items”. And there were 84 items and after that some related operations occurred.
5- From the Build menu I chose Build Solution and clicked on it. It took some time to be finished and at the end, this message appeared:
*82> fltk_gldll.vcxproj -> C:\Users\CS\Desktop\fltk-1.3.2-source\fltk- 1.3.2\ide\VisualC6\.\Debug/fltk_gldll\fltk_gldll.dll
========== Build: 84 succeeded, 0 failed, 0 up-to-date, 0 skipped* ==========
6- Then I closed the Visual Studio and from the main folder of FLTK I opened the lib folder and copied seven lib files except README.lib file into this path of my machine (C:\Program Files\Microsoft Visual Studio 11.0\VC\lib).
7- Then I went to main folder of FLTK and copied the FL folder into this path (C:\Program Files\Microsoft Visual Studio 11.0\VC\include). Now that include directory contains a folder named FL.
8- And also I found fltk.sln file in this path (C:\Users\CS\Downloads\Compressed\fltk-1.3.2-source\fltk-1.3.2\ide\VisualC2010). I installed it too (then Build Solution). Shouldn’t would I install it also?
9- I then created a “Win32 Project” from Visual Studio named it to “Win32Project1”. And did the works as follows:
Win32Project1 --> OK --> Next --> Clicking on “empty project” --> Finish. In “Solution Explorer” right click on “Win32Project1” --> choosing “Add” --> new item --> choosing “C++ file (.cpp)” --> naming the project to “Win32Project1” --> Add.
10- Now this new project is empty and in bottom there is only this message: VMware Virtual Debugger loaded successfully. That’s why because I installed VMware Workstation program on my machine I think.
11- Then I clicked on Project menu and chose Properties.
12- Then Linker --> Input and in the Additional Dependencies text field, I wrote this text: fltkd.lib wsock32.lib comctl32.lib fltkjpegd.lib fltkimagesd.lib
13- In the Ignore Specific default Libraries text field, I wrote libcd.lib.
14- Then C/C++ --> Code Generation, and in the Runtime Library the Multi-threaded Debug DLL (/MDd) is chosen in advance. So I simply clicked on OK only.
15- Then I wrote the simple code of page 1160 (D.5) as follows on that project and pressed F5.
#include <FL/Fl.h>
#include <FL/Fl_box.h>
#include <FL/Fl_Window.h>
//***************************
int main()
{
Fl_Window window(200, 200, "Window title");
Fl_Box box(0,0,200,200, "Hey, I mean, He llo, World! ");
window.show();
return Fl::run();
}
16- An error occurred saying:
E*rror 1 error LNK1104: cannot open file 'fltkd.lib wsock32.lib comctl32.lib fltkjpegd.lib fltkimagesd.lib' c:\Users\CS\documents\visual studio 2012\Projects\Win32Project1\Win32Project1\LINK*
So I returned to the Linker --> Input and in the Additional Dependencies text field, I clicked on <Edit…>, and separated each .lib file by a new line. And again ran. Next error was this: Error 1 error LNK1104: cannot open file 'fltkjpegd.lib' c:\Users\CS\documents\visual studio 2012\Projects\Win32Project1\Win32Project1\LINK
17- So I again went to the (fltk-1.3.2-source\fltk-1.3.2\lib) and copied all the .lib files except for readme, (there were 13 .lib files) and pasted them into that path (C:\Program Files\Microsoft Visual Studio 11.0\VC\lib) and reran the code. This time code succeeded. WOW.
18- So after this success I downloaded the Programming-code zip file from Stroustrup's website and copied all the .h and .cpp files (10 files) from the GUI folder into my include folder of this path (C:\Program Files\Microsoft Visual Studio 11.0\VC\include). There was also a Makefile file which I didn’t copy it into the include directory. And then I cleared the previous code and wrote the code written in page 441 (A first example) as follows into that project and ran it.
//
// This is example code from Chapter 12.3 "A first example" of
// "Programming -- Principles and Practice Using C++" by Bjarne Stroustrup
//
#include "Simple_window.h" // get access to our window library
#include "Graph.h" // get access to our graphics library facilities
//------------------------------------------------------------------------------
int main()
{
using namespace Graph_lib; // our graphics facilities are in Graph_lib
Point tl(100,100); // to become top left corner of window
Simple_window win(tl,600,400,"Canvas"); // make a simple window
Polygon poly; // make a shape (a polygon)
poly.add(Point(300,200)); // add a point
poly.add(Point(350,100)); // add another point
poly.add(Point(400,200)); // add a third point
poly.set_color(Color::red); // adjust properties of poly
win.attach (poly); // connect poly to the window
win.wait_for_button(); // give control to the display engine
}
//------------------------------------------------------------------------------
19- There were 13 errors which first error was saying:
Error 8 error C2872: 'Polygon' : ambiguous symbol C:\users\cs\documents\visual studio 2012\projects\win32project1\win32project1\win32project1.cpp 20
20- So I used this snip code Graph_lib::Polygon poly; instead of this Polygon poly; and ran the code again. Again there were 11 errors, first is this:
*Error 9 error LNK2001: unresolved external symbol "protected: virtual void __thiscall Graph_lib::Window::draw(void)" (?draw@Window@Graph_lib@@MAEXXZ) C:\Users\CS\documents\visual studio 2012\Projects\Win32Project1\Win32Project1\Win32Project1.obj*
Now what any more effort I can to do?