I have one 3D dataset and one 2D dataset which is a slice through the first volume. They are at different scales, resolutions and in a different coordinate system, but of both I know the affine transformation to world coordinates. I then think I know how to apply those, but how do I get an image back from those transformed coordinates again using sinc interpolation? I would like to learn how to perform this/how this works. The first comments below already pointed me at existing functions inside matlab that perform linear interpolation, but I would also like to know how to do this myself so I can use sinc interpolation (and others).
I can round the coordinates and get values for those, which would be nearest neighbor interpolation. I would like to lose as little information as possible irrespective of computation time, I think I should use sinc interpolation then. When I have the transformed coordinates, how do I make (for example sinc) an interpolation algorithm?
for example:
%%get data
A = rand(200,250,250); % I want to get the slice from this that corresponds to B
B = rand(1200,1200); % I want to get the data from A that corresponds to the same pixels
%%get coordinates for A
siza = size(A); clear xx;clear yy;clear zz;
[xx,yy,zz] = meshgrid(1:siza(1), 1:siza(2), 1:siza(3));
coora = [xx(:)';yy(:)';zz(:)'; ones(size(zz(:)))'];
%%get coordinates for B
sizb = size(B); clear xx;clear yy;clear zz;
[xx,yy] = meshgrid(1:sizb(1),1:sizb(2)); zz = zeros(size(xx));
coorb = [xx(:)';yy(:)';zz(:)'; ones(size(zz(:)))'];
%%define affine transformation matrices
T3d = [-0.02 0.02 1 -88 ;
-0.98 0 -0.02 130;
0 0.98 -0.02 -110;
0 0 0 1 ];
T2d = [-0.2 0 0 126;
0 0.2 -0.2 -131;
0 0 2 43 ;
0 0 0 1 ];
%%transform A coordinates to world coordinates and world coordinates to B coordinates
cooraInBref = T3d*inv(T2d)*coora;
aslice = zeros(size(B));
%% then nearest neighbor would go something like this (dont exactly know how to do this either):
cooraInBround = round(cooraInBref);
for idx = 1:length(coorb);
if cooraInBround(3,idx) == 0
aslice(cooraInBround(1,idx),cooraInBround(2,idx)) = ...;% dont know how to do this
end
end
%% how would I implement sinc interpolation instead of rounding the transformed coordinates
Related questions that dont quite help me further:
Matlab 3D data interpolation
Nearest-neighbor interpolation algorithm in MATLAB
"Nearest neighbor"-like interpolation in MATLAB
How to apply an affine transformation (4x4 matrix) to ndgrid/meshgrid results?
Interpolating 2D Matrix Data
scattered data interpolation
Python/PIL affine transformation
How do I rotate a 3D matrix by 90 degrees counterclockwise?
Resizing a 3D image (and resampling)
image transformations
Ready to use functions from matlab as pointed out in comments by chappjc anonsubmitter85 and cape code:
http://mathworks.com/help/matlab/math/interpolating-scattered-data.html
http://mathworks.com/help/matlab/ref/griddata.html?refresh=true
My other SE question I use to get the affine matrix
Using scatteredInterpolant as suggested in the comments and the linked question took almost ten minutes and resulted in a slice with all NaN`s, am now trying other methods.