All struct
s in C# by default are treated as [StructLayout(LayoutKind.Sequential)]
-marked value types. So lets take some number of struct
s and inspect sizes of this struct
s:
using System;
using System.Reflection;
using System.Linq;
using System.Runtime.InteropServices;
class Foo
{
struct E { }
struct S0 { byte a; }
struct S1 { byte a; byte b; }
struct S2 { byte a; byte b; byte c; }
struct S3 { byte a; int b; }
struct S4 { int a; byte b; }
struct S5 { byte a; byte b; int c; }
struct S6 { byte a; int b; byte c; }
struct S7 { int a; byte b; int c; }
struct S8 { byte a; short b; int c; }
struct S9 { short a; byte b; int c; }
struct S10 { long a; byte b; }
struct S11 { byte a; long b; }
struct S12 { byte a; byte b; short c; short d; long e; }
struct S13 { E a; E b; }
struct S14 { E a; E b; int c; }
struct S15 { byte a; byte b; byte c; byte d; byte e; }
struct S16 { S15 b; byte c; }
struct S17 { long a; S15 b; }
struct S18 { long a; S15 b; S15 c; }
struct S19 { long a; S15 b; S15 c; E d; short e; }
struct S20 { long a; S15 b; S15 c; short d; E e; }
static void Main()
{
Console.WriteLine("name: contents => size\n");
foreach (var type in typeof(Foo).GetNestedTypes(BindingFlags.NonPublic))
{
var fields = type.GetFields(BindingFlags.NonPublic | BindingFlags.Instance);
Console.WriteLine("{0}: {2} => {1}", type.Name, Marshal.SizeOf(type),
string.Join("+", fields.Select(_ => Marshal.SizeOf(_.FieldType))));
}
}
}
Output is (the same on x86/x64):
name: contents => size
E: => 1
S0: 1 => 1
S1: 1+1 => 2
S2: 1+1+1 => 3
S3: 1+4 => 8
S4: 4+1 => 8
S5: 1+1+4 => 8
S6: 1+4+1 => 12
S7: 4+1+4 => 12
S8: 1+2+4 => 8
S9: 2+1+4 => 8
S10: 8+1 => 16
S11: 1+8 => 16
S12: 1+1+2+2+8 => 16
S13: 1+1 => 2
S14: 1+1+4 => 8
S15: 1+1+1+1+1 => 5
S16: 5+1 => 6
S17: 8+5 => 16
S18: 8+5+5 => 24
S19: 8+5+5+1+2 => 24
S20: 8+5+5+2+1 => 24
Looking at this results I can't understand the layout (fields aligning and total size) ruleset CLR used for sequential structs. Can somebody explain me this behavior?