The trait cannot be made into an object

2019-01-27 18:40发布

问题:

I have the following code:

extern crate futures; // 0.1.24

use futures::Future;
use std::io;

struct Context;

pub trait MyTrait {
    fn receive(context: Context) -> Future<Item = (), Error = io::Error>;
}

pub struct MyStruct {
    my_trait: MyTrait,
}

When I try to compile it I get the error message:

error[E0038]: the trait `MyTrait` cannot be made into an object
  --> src/lib.rs:13:5
   |
13 |     my_trait: MyTrait,
   |     ^^^^^^^^^^^^^^^^^ the trait `MyTrait` cannot be made into an object
   |
   = note: method `receive` has no receiver

I think I know why it happens, but how do I refer to the trait from the struct? Is it possible? Maybe there are other ways to implement the same behavior?

回答1:

You can either add a type parameter to your struct, as in Zernike's answer, or use a trait object.

Using the type parameter is better for performance because each value of T will create a specialized copy of the struct, which allows for static dispatch. A trait object uses dynamic dispatch so it lets you swap the concrete type at runtime.

The trait object approach looks like this:

pub struct MyStruct<'a> {
    my_trait: &'a MyTrait,
}

Or this:

pub struct MyStruct {
    my_trait: Box<MyTrait>,
}

However, in your case, MyStruct cannot be made into an object because receive is a static method. You'd need to change it to take &self or &mut self as its first argument for this to work. There are also other restrictions.



回答2:

pub struct MyStruct<T>
where
    T: MyTrait,
{
    my_trait: T,
}

or

pub struct MyStruct<T: MyTrait> {
    my_trait: T,
}

https://doc.rust-lang.org/book/second-edition/ch10-02-traits.html#trait-bounds



回答3:

There is a fourth option available, but this will make your struct unsized, a.k.a. you will not be able to create instances of this struct.

pub trait MyTrait {}

pub struct MyStruct {
    my_trait: MyTrait + 'static,
}

This means that MyStruct is an unsized type, and you cannot create direct instances of such type. As Rust currently does not have a way to allocate structs directly on the stack, I do not know if you can create an instance of such a type at all. But hey, it compiles.