I'm running into a couple problems in the iOS app I'm developing.
One is dismissing the keyboard: while it works on another two screens, there's one screen where it won't dismiss for some reason:
Login.m
#import "Login.h"
@interface Login()
@end
@implementation Login
-(void) viewdDidLoad{
[super viewDidLoad];
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(dismissKeyboard)];
[self.view addGestureRecognizer:tap];
}
-(void)dismissKeyboard {
[_username resignFirstResponder];
[_password resignFirstResponder];
[_birth resignFirstResponder];
}
@end
And my second problem is that the UILabel at top the screen won't load despite working in the other screens:
Login.m
#import "Login.h"
@interface Login()
@end
@implementation Login
-(void) viewdDidLoad{
[super viewDidLoad];
_etiqueta = @"Introdueix el teu nom d'usuari, la contrasenya, i la teva data de naixement";
self.label.text = self.etiqueta;
self.label.numberOfLines = 4;
self.label.textColor = [UIColor blackColor];
}
@end
My UILabel is created on the storyboard as well, is IBOutlet and I've made sure that it's properly linked.
Can you help me solve these 2 problems?