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Detecting moved files using FileSystemWatcher
I was looking for a solution to watch a directory and notify my app whenever a new file is moved into the directory. The Obvious solution was to use FileSystemWatcher class of the .NET.
But the problem is , it raises a event a new file is created/deleted in the folder but does not raises event when a file is moved/copied into the folder.
Can anyone tell me what could be the cause of such behavior.
my code is
static void Main(string[] args)
{
Run();
}
[PermissionSet(SecurityAction.Demand, Name = "FullTrust")]
public static void Run()
{
// Create a new FileSystemWatcher and set its properties.
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = @"D:\New folder";
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Only watch text files.
watcher.Filter = "*.txt";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Begin watching.
watcher.EnableRaisingEvents = true;
// Wait for the user to quit the program.
Console.WriteLine("Press \'q\' to quit the sample.");
while (Console.Read() != 'q') ;
}
// Define the event handlers.
private static void OnChanged(object source, FileSystemEventArgs e)
{
// Specify what is done when a file is changed, created, or deleted.
Console.WriteLine("File: " + e.FullPath + " " + e.ChangeType);
}
private static void OnRenamed(object source, RenamedEventArgs e)
{
// Specify what is done when a file is renamed.
Console.WriteLine("File: {0} renamed to {1}", e.OldFullPath, e.FullPath);
}