I have written some code to try to swap quadrants of a 2D matrix for FFT purposes, that is stored in a flat array.
int leftover = W-dcW;
T *temp;
T *topHalf;
cudaMalloc((void **)&temp, dcW * sizeof(T));
//swap every row, left and right
for(int i = 0; i < H; i++)
{
cudaMemcpy(temp, &data[i*W], dcW*sizeof(T),cudaMemcpyDeviceToDevice);
cudaMemcpy(&data[i*W],&data[i*W+dcW], leftover*sizeof(T), cudaMemcpyDeviceToDevice);
cudaMemcpy(&data[i*W+leftover], temp, dcW*sizeof(T), cudaMemcpyDeviceToDevice);
}
cudaMalloc((void **)&topHalf, dcH*W* sizeof(T));
leftover = H-dcH;
cudaMemcpy(topHalf, data, dcH*W*sizeof(T), cudaMemcpyDeviceToDevice);
cudaMemcpy(data, &data[dcH*W], leftover*W*sizeof(T), cudaMemcpyDeviceToDevice);
cudaMemcpy(&data[leftover*W], topHalf, dcH*W*sizeof(T), cudaMemcpyDeviceToDevice);
Notice that this code takes device pointers, and does DeviceToDevice transfers.
Why does this seem to run so slow? Can this be optimized somehow? I timed this compared to the same operation on host using regular memcpy and it was about 2x slower.
Any ideas?