I have my base class as follows:
class point //concrete class
{
... //implementation
}
class subpoint : public point //concrete class
{
... //implementation
}
How do I cast from a point object to a subpoint object? I have tried all three of the following:
point a;
subpoint* b = dynamic_cast<subpoint*>(&a);
subpoint* b = (subpoint*)a;
subpoint b = (subpoint)a;
What is wrong with these casts?
How do I cast from a point object to a subpoint object?
You can't; unless either point
has a conversion operator, or subpoint
has a conversion constructor, in which case the object types can be converted with no need for a cast.
You could cast from a point
reference (or pointer) to a subpoint
reference (or pointer), if the referred object were actually of type subpoint
:
subpoint s;
point & a = s;
subpoint & b1 = static_cast<subpoint&>(a);
subpoint & b2 = dynamic_cast<subpoint&>(a);
The first (static_cast
) is more dangerous; there is no check that the conversion is valid, so if a
doesn't refer to a subpoint
, then using b1
will have undefined behaviour.
The second (dynamic_cast
) is safer, but will only work if point
is polymorphic (that is, if it has a virtual function). If a
refers to an object of incompatible type, then it will throw an exception.
Overall, this will not work because point
is not a subpoint
; only the reverse is true. However, there are other issues as well.
In order:
subpoint* b = dynamic_cast<subpoint*>(&a);
dynamic_cast
only works on polymorphic types, i.e., types that declare at least one virtual function. My guess is that point
has no virtual functions, which means it cannot be used with dynamic_cast
.
subpoint* b = (subpoint*)a;
For this cast to work, point
needs to declare a conversion operator to subpoint *
, e.g., point::operator subpoint *()
.
subpoint b = (subpoint)a;
For this cast to work, point needs to declare a conversion operator to subpoint
or subpoint
needs to have a constructor that takes a parameter convertable from point
.
For the first example, dynamic_cast
only works if there's at least one virtual method in the base class. And if the object isn't actually of the type you're trying to cast, it will result in NULL.
For the second example you need &a
instead of a
, but once you've fixed that you'll get undefined behavior because the object type is wrong.
The third example requires an operator subpoint()
method in point
to do a conversion while creating a copy.
The purpose of a dynamic cast is to "check at run time if an object is of a certain type in the hierarchy". So now let's look at what you have:
- You have a point object. Not a subpoint.
- You're asking a dynamic cast if the object is a subpoint. It's not.
- Because its not a subpoint, dynamic_cast fails - its way of telling you that the object is not the type you're trying to cast it to.
By contrast, this would have worked:
subpoint c;
point *a = &c;
subpoint* b = dynamic_cast<subpoint*>(&a);
subpoint* b = (subpoint*)a;
a
can't be made into a subpoint
. that implementation isn't there.
What is wrong with these casts?
The fact that you attempt to do them. A point
is not a subpoint
, I'd be surprised if it worked.