I have gotten a project in school that consists of a RC car that gets controlled over WiFi. It works just fine for a few seconds, but then it just stops the connection and tries to reconnect again. Thing is that if i'm making a car that relies on that unstable connection, it can cause accidents. Either to itself or a person.
Perhaps i'm doing something wrong? My question is, how do i keep that connection active at all times? Here is my program so far:
Arduino Client:
#include <SPI.h>
#include <WiFi.h>
int status = WL_IDLE_STATUS;
char ssid[] = "mynet";
char pass[] = "password";
IPAddress remoteIp(192,168,80,165);
int port = 37899;
String message = "";
WiFiClient client;
void setup()
{
// start the serial for debugging
Serial.begin(9600);
pinMode(9, OUTPUT);
digitalWrite(9, LOW);
//check if the wifi shield is present
if(WiFi.status() == WL_NO_SHIELD){
Serial.println("WiFi shield not present! Press reset to try again.");
while(true); //stops the program
}
connectWiFi();
printWifiStatus();
connectClient(3);
}
void loop(){
if(client){
if(client.available()){
char c = client.read();
if(c != '\n'){
message += c;
}
else{
Serial.println("Received message: "+message);
checkMessage();
sendMessage(message);
message = "";
}
}
}
}
void printWifiStatus() {
// print the SSID of the network you're attached to:
Serial.print("SSID: ");
Serial.println(WiFi.SSID());
// print your WiFi shield's IP address:
IPAddress ip = WiFi.localIP();
Serial.print("IP Address: ");
Serial.println(ip);
}
void connectWiFi(){
if( status != WL_CONNECTED){
while(status != WL_CONNECTED){
Serial.print("Attempting connection to network...");
status = WiFi.begin(ssid, pass);
delay(3000);
if(status == WL_CONNECTED){
Serial.println(" SUCSESS");
}
else{
Serial.println(" FAILED");
delay(3000);
connectWiFi();
}
}
}
}
void connectClient(int retries){
//Attempt connection to server
if(retries <= 0){
Serial.println("FAILED");
Serial.println("Connection to server failed.");
while(true);
}
Serial.print("Attempting conenction to server... ");
if(client.connect(remoteIp, port)){
Serial.println("SUCSESS");
sendMessage("Hello server!");
}
else if(retries > 0){
Serial.println("FAILED");
connectClient(retries - 1);
}
}
void checkMessage(){
if(message == "on"){
digitalWrite(9, HIGH);
}
if(message == "off"){
digitalWrite(9, LOW);
}
}
void sendMessage(String toSend){
if(client){
client.println(toSend+'\n');
client.flush();
Serial.println("Sendt message: "+toSend);
}
else{
Serial.println("Could not send message; Not connected.");
}
}
Java Server:
import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Car_Client extends JFrame {
private JTextField userText;
private JTextArea chatWindow;
private static final int serverPort = 37899;
private ServerSocket server;
private Socket connection;
private BufferedWriter output;
private BufferedReader input;
private String message = "";
public Car_Client() {
userText = new JTextField();
userText.setEditable(false);
userText.addActionListener(
new ActionListener() {
public void actionPerformed(ActionEvent event) {
sendMessage(event.getActionCommand());
userText.setText("");
}
}
);
add(userText, BorderLayout.NORTH);
chatWindow = new JTextArea();
add(new JScrollPane(chatWindow), BorderLayout.CENTER);
setSize(400, 300);
setVisible(true);
}
public void startRunning() {
try {
server = new ServerSocket(serverPort, 100);
while (true) {
try {
waitForConnection();
setupStreams();
whileConnected();
} catch (EOFException eofException) {
showMessage("Client terminated connection");
} catch (IOException ioException) {
showMessage("Could not connect...");
} finally {
closeStreams();
}
}
} catch (IOException ioException) {
ioException.printStackTrace();
}
}
private void waitForConnection() throws IOException {
showMessage("Waiting for someone to connect...");
connection = server.accept(); //once someone asks to connect, it accepts the connection to the socket this gets repeated fast
showMessage("Now connected to " + connection.getInetAddress().getHostName()); //shows IP adress of client
}
private void setupStreams() throws IOException {
showMessage("creating streams...");
output = new BufferedWriter(new OutputStreamWriter(connection.getOutputStream()));
output.flush();
input = new BufferedReader(new InputStreamReader(connection.getInputStream()));
showMessage("Streams are setup!");
}
private void whileConnected() throws IOException {
ableToType(true); //makes the user able to type
do {
char x = (char) input.read();
while (x != '\n') {
message += x;
x = (char) input.read();
}
showMessage(message);
message = "";
} while (!message.equals("END")); //if the user has not disconnected, by sending "END"
}
private void closeStreams() {
ableToType(false);
showMessage("Closing streams...");
try {
output.close();
input.close();
connection.close();
} catch (IOException ex) {
ex.printStackTrace();
}
}
private void sendMessage(String message) {
try {
output.write(message + '\n');
output.flush();
showMessage("Sent: " + message);
} catch (IOException ex) {
chatWindow.append("\nSomething messed up whilst sending messages...");
}
}
private void showMessage(final String message) {
SwingUtilities.invokeLater(
new Runnable() {
public void run() {
chatWindow.append('\n' + message);
}
}
);
}
private void ableToType(final boolean tof) {
SwingUtilities.invokeLater(
new Runnable() {
public void run() {
userText.setEditable(tof);
}
}
);
}
}
Cheers!
-kad