I have a very simple CMake script. Unfortunately, the project uses a *.pde file which is plain C++ or C code.
CMake is working with any file ending, but I get a compiler error, because GCC does not know how to handle it. How can I add a global file extension to GCC, so that the *.pde file is compiled as a usual *.cpp file?
The -x c++ foo.pde
command is nice if I want to use the console, but for CMake it is (I think) not applicable.
cmake_minimum_required(VERSION 2.8)
project(RPiCopter)
SET( RPiCopter
absdevice
containers
device
exceptions
navigation
frame
vehicle
receiver
scheduler
tinycopter.pde
)
message( STATUS "Include ArduPilot library directories" )
foreach( DIR ${AP_List} ${AP_List_Linux} ${AP_Headers} )
include_directories( "../libraries/${DIR}" )
endforeach()
include_directories( zserge-jsmn )
# ***************************************
# Build the firmware
# ***************************************
add_subdirectory ( zserge-jsmn )
#set(CMAKE_CXX_FLAGS "-x c++ *.pde")
ADD_EXECUTABLE ( RPiCopter ${RPiCopter} )
target_link_libraries ( RPiCopter -Wl,--start-group ${AP_List} ${AP_List_Linux} jsmn -Wl,--end-group )
You should be able to use set_source_files_properties
along with the LANGUAGE
property to mark the file(s) as C++ sources:
set_source_files_properties(${TheFiles} PROPERTIES LANGUAGE CXX)
As @steveire pointed out in his own answer, this bug will require something like the following workaround:
set_source_files_properties(${TheFiles} PROPERTIES LANGUAGE CXX)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_definitions("-x c++")
endif()
I decided to use this approach. I just remove the file ending by cmake in the temporary build directory.
So GCC is not confused anymore because of the strange Arduino *.pde file extension.
# Exchange the file ending of the Arduino project file
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/tinycopter.pde ${CMAKE_CURRENT_BINARY_DIR}/tinycopter.cpp)
Normally you should be able to just extend CMAKE_CXX_SOURCE_FILE_EXTENSIONS
. This would help, if you have a lot of files with unknown file extensions.
But this variable is not cached - as e.g. CMAKE_CXX_FLAGS
is - so the following code in CMakeCXXCompiler.cmake.in will always overwrite/hide whatever you will set:
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;mm;CPP)
I consider this non-caching being a bug in CMake, but until this is going to be changed I searched for a workaround considering the following:
- You normally don't want to change files in your CMake's installation
- It won't have any effect if you change
CMAKE_CXX_SOURCE_FILE_EXTENSIONS
after project()
/enable_language()
(as discussed here).
I have successfully tested the following using one of the "hooks"/configuration variables inside CMakeCXXCompiler.cmake.in
:
cmake_minimum_required(VERSION 2.8)
set(CMAKE_CXX_SYSROOT_FLAG_CODE "list(APPEND CMAKE_CXX_SOURCE_FILE_EXTENSIONS pde)")
project(RPiCopter CXX)
message("CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${CMAKE_CXX_SOURCE_FILE_EXTENSIONS}")
add_executable(RPiCopter tinycopter.pde)
CMake doesn't do this for you:
http://public.kitware.com/Bug/view.php?id=14516