I am working on a GWT Application (similar to Paint). In this, I have an HTML5 Canvas in which there is a functionality that scrolling a mousewheel up and down will zoom in and out of the canvas.
I have searched a lot but didn't find a workaround to fix this issue. Here's what did:
int PosX = 0;
int PosY = 10;
JavascriptExecutor executor = (JavascriptExecutor) getDriver();
String script = "document.getElementById('frontCanvas').scrollBy("
+ PosX + "," + PosY + ")";
executor.executeScript(script);
WebDriverWait wait = new WebDriverWait(getDriver(), 20);
wait.until(ExpectedConditions.javaScriptThrowsNoExceptions(script));
Now, this above code is working for another Angular application in which I am scrolling up and down a div element (which has a scrollbar) but it is not working on my canvas (which doesn't have a scrollbar) in the GWT application.
I am using Selenium 3.14.0 and run this code on the Chrome browser.
Can anyone suggest what can be done to fix this issue?
HTML5 Canvas
The HTML element is used to draw graphics, on the fly, via JavaScript. The element is only a container for graphics. You must use JavaScript to actually draw the graphics. Canvas has several methods for drawing paths, boxes, circles, text, and adding images.
In general, to scroll
the mousewheel up and down we could have opted for the Actions Class. But as per Automated Testing of HTML5 Canvas Applications with Selenium WebDriver it seems this API is not that reliable. In Firefox, every mouse down
, mouse up
, or mouse click
happens at the center of the element. So the code above produces a mouse move
event to the provided (x,y), then a mouse move
event to the center of the Canvas, then a mouse down
, mouse up
, and click
all at the center of the Canvas. That may be fine for a button, but is unworkable for a Canvas, where you want to be able to hover
, click
, etc. at a specific location. The situation is even worse in Safari, where it just produces an exception indicating that mouse move events aren't supported. Chrome, meanwhile, works fine.
Alternative
An work around would be to use the JavascriptExecutor Interface manually dispatching synthesized mouse events using JavaScript.
Taking out a leaf out from @FlorentB.'s epic answer, to scroll a mousewheel up and down, you can emit the mouseover, mousemove and wheel events to the top element with a script injection and you can use the following solution:
Code Block:
package demo;
import org.openqa.selenium.By;
import org.openqa.selenium.JavascriptExecutor;
import org.openqa.selenium.WebDriver;
import org.openqa.selenium.WebDriverException;
import org.openqa.selenium.WebElement;
import org.openqa.selenium.chrome.ChromeDriver;
import org.openqa.selenium.chrome.ChromeOptions;
import org.openqa.selenium.support.ui.ExpectedConditions;
import org.openqa.selenium.support.ui.WebDriverWait;
public class Canvas {
static WebDriver driver;
public static void main(String[] args) {
System.setProperty("webdriver.chrome.driver", "C:\\Utility\\BrowserDrivers\\chromedriver.exe");
ChromeOptions options = new ChromeOptions();
options.addArguments("start-maximized");
options.addArguments("disable-infobars");
options.addArguments("--disable-extensions");
driver = new ChromeDriver(options);
driver.get("https://www.google.co.uk/maps");
WebElement elm = new WebDriverWait(driver, 20).until(ExpectedConditions.visibilityOfElementLocated(By.cssSelector("#scene > div.widget-scene > canvas")));
// Mouse wheel UP or Zoom In
wheel_element(elm, -500, 0, 0);
System.out.println("Mouse wheel UP or Zoom In through Wheel achieved !!!");
// Mouse wheel DOWN or Zoom Out
wheel_element(elm, 120, 0, 0);
System.out.println("Mouse wheel DOWN or Zoom Out through Wheel achieved !!!");
System.out.println("Mouse Scroll through Wheel achieved !!!");
}
public static void wheel_element(WebElement element, int deltaY, int offsetX, int offsetY)
{
try{
String script = "var element = arguments[0];"
+"var deltaY = arguments[1];"
+"var box = element.getBoundingClientRect();"
+"var clientX = box.left + (arguments[2] || box.width / 2);"
+"var clientY = box.top + (arguments[3] || box.height / 2);"
+"var target = element.ownerDocument.elementFromPoint(clientX, clientY);"
+"for (var e = target; e; e = e.parentElement) {"
+"if (e === element) {"
+"target.dispatchEvent(new MouseEvent('mouseover', {view: window, bubbles: true, cancelable: true, clientX: clientX, clientY: clientY}));"
+"target.dispatchEvent(new MouseEvent('mousemove', {view: window, bubbles: true, cancelable: true, clientX: clientX, clientY: clientY}));"
+"target.dispatchEvent(new WheelEvent('wheel', {view: window, bubbles: true, cancelable: true, clientX: clientX, clientY: clientY, deltaY: deltaY}));"
+"return;"
+"}"
+"}";
WebElement parent = (WebElement) ((JavascriptExecutor) driver).executeScript("return arguments[0].parentNode;", element);
((JavascriptExecutor) driver).executeScript(script, parent, deltaY, offsetX, offsetY);
}catch(WebDriverException e)
{
System.out.println("Exception caught in Catch block");
}
}
}
Console Output:
Mouse wheel UP or Zoom In through Wheel achieved !!!
Mouse wheel DOWN or Zoom Out through Wheel achieved !!!
Mouse Scroll through Wheel achieved !!!
This will scroll specific in the current page using JS
JavascriptExecutor executor = (JavascriptExecutor) getDriver();
executor.executeScript("window.scrollBy(" + start + "," + end + ")");
else you can Scroll until a WebElement is found example:
WebElement x;
JavascriptExecutor executor = (JavascriptExecutor) getDriver();
getJs().executeScript("arguments[0].scrollIntoView();", x);
Thanks,