Android imageView Zoom-in and Zoom-Out

2018-12-31 12:40发布

问题:

Hi i am new to Android application i want to Zoom-in and Zoom-out ImageView.I tried most of the sample but in all that image in the imageview is get Zoom-in and Zoom-out.I want to Zoom-in and Zoom-out ImageView.I want to increase imageview width and height while Zoom-in and reduce imageview width and height while Zoom-out.Can any one suggest me?

回答1:

Make two java classes

Zoom class

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.view.KeyEvent;
import android.view.View;
import android.widget.Button;
import android.widget.ImageButton;

public class Zoom extends View {

    private Drawable image;
    ImageButton img,img1;
    private int zoomControler=20;

    public Zoom(Context context){
            super(context);

            image=context.getResources().getDrawable(R.drawable.j);
            //image=context.getResources().getDrawable(R.drawable.icon);

            setFocusable(true);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        //here u can control the width and height of the images........ this line is very important
        image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler);
        image.draw(canvas);
    }

    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event) {

            if(keyCode==KeyEvent.KEYCODE_DPAD_UP){
                    // zoom in
                    zoomControler+=10;
            }
            if(keyCode==KeyEvent.KEYCODE_DPAD_DOWN){
                    // zoom out
                    zoomControler-=10;
            }
            if(zoomControler<10){
                    zoomControler=10;
            }

            invalidate();
            return true;
    }
}

make second class

import android.app.Activity;
import android.os.Bundle;

public class Zoomexample extends Activity {
   /** Called when the activity is first created. */

   @Override
   public void onCreate(Bundle icicle) {
       super.onCreate(icicle);
       setContentView(new Zoom(this));
   }
}


回答2:

Please follow the below class, that is used for Zoom in and Zoom Out for ImageView.

import android.app.Activity;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.ImageView;

public class ZoomInZoomOut extends Activity implements OnTouchListener 
{
    private static final String TAG = \"Touch\";
    @SuppressWarnings(\"unused\")
    private static final float MIN_ZOOM = 1f,MAX_ZOOM = 1f;

    // These matrices will be used to scale points of the image
    Matrix matrix = new Matrix();
    Matrix savedMatrix = new Matrix();

    // The 3 states (events) which the user is trying to perform
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // these PointF objects are used to record the point(s) the user is touching
    PointF start = new PointF();
    PointF mid = new PointF();
    float oldDist = 1f;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) 
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        ImageView view = (ImageView) findViewById(R.id.imageView);
        view.setOnTouchListener(this);
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) 
    {
        ImageView view = (ImageView) v;
        view.setScaleType(ImageView.ScaleType.MATRIX);
        float scale;

        dumpEvent(event);
        // Handle touch events here...

        switch (event.getAction() & MotionEvent.ACTION_MASK) 
        {
            case MotionEvent.ACTION_DOWN:   // first finger down only
                                                savedMatrix.set(matrix);
                                                start.set(event.getX(), event.getY());
                                                Log.d(TAG, \"mode=DRAG\"); // write to LogCat
                                                mode = DRAG;
                                                break;

            case MotionEvent.ACTION_UP: // first finger lifted

            case MotionEvent.ACTION_POINTER_UP: // second finger lifted

                                                mode = NONE;
                                                Log.d(TAG, \"mode=NONE\");
                                                break;

            case MotionEvent.ACTION_POINTER_DOWN: // first and second finger down

                                                oldDist = spacing(event);
                                                Log.d(TAG, \"oldDist=\" + oldDist);
                                                if (oldDist > 5f) {
                                                    savedMatrix.set(matrix);
                                                    midPoint(mid, event);
                                                    mode = ZOOM;
                                                    Log.d(TAG, \"mode=ZOOM\");
                                                }
                                                break;

            case MotionEvent.ACTION_MOVE:

                                                if (mode == DRAG) 
                                                { 
                                                    matrix.set(savedMatrix);
                                                    matrix.postTranslate(event.getX() - start.x, event.getY() - start.y); // create the transformation in the matrix  of points
                                                } 
                                                else if (mode == ZOOM) 
                                                { 
                                                    // pinch zooming
                                                    float newDist = spacing(event);
                                                    Log.d(TAG, \"newDist=\" + newDist);
                                                    if (newDist > 5f) 
                                                    {
                                                        matrix.set(savedMatrix);
                                                        scale = newDist / oldDist; // setting the scaling of the
                                                                                    // matrix...if scale > 1 means
                                                                                    // zoom in...if scale < 1 means
                                                                                    // zoom out
                                                        matrix.postScale(scale, scale, mid.x, mid.y);
                                                    }
                                                }
                                                break;
        }

        view.setImageMatrix(matrix); // display the transformation on screen

        return true; // indicate event was handled
    }

    /*
     * --------------------------------------------------------------------------
     * Method: spacing Parameters: MotionEvent Returns: float Description:
     * checks the spacing between the two fingers on touch
     * ----------------------------------------------------
     */

    private float spacing(MotionEvent event) 
    {
        float x = event.getX(0) - event.getX(1);
        float y = event.getY(0) - event.getY(1);
        return (float) Math.sqrt(x * x + y * y);
    }

    /*
     * --------------------------------------------------------------------------
     * Method: midPoint Parameters: PointF object, MotionEvent Returns: void
     * Description: calculates the midpoint between the two fingers
     * ------------------------------------------------------------
     */

    private void midPoint(PointF point, MotionEvent event) 
    {
        float x = event.getX(0) + event.getX(1);
        float y = event.getY(0) + event.getY(1);
        point.set(x / 2, y / 2);
    }

    /** Show an event in the LogCat view, for debugging */
    private void dumpEvent(MotionEvent event) 
    {
        String names[] = { \"DOWN\", \"UP\", \"MOVE\", \"CANCEL\", \"OUTSIDE\",\"POINTER_DOWN\", \"POINTER_UP\", \"7?\", \"8?\", \"9?\" };
        StringBuilder sb = new StringBuilder();
        int action = event.getAction();
        int actionCode = action & MotionEvent.ACTION_MASK;
        sb.append(\"event ACTION_\").append(names[actionCode]);

        if (actionCode == MotionEvent.ACTION_POINTER_DOWN || actionCode == MotionEvent.ACTION_POINTER_UP) 
        {
            sb.append(\"(pid \").append(action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
            sb.append(\")\");
        }

        sb.append(\"[\");
        for (int i = 0; i < event.getPointerCount(); i++) 
        {
            sb.append(\"#\").append(i);
            sb.append(\"(pid \").append(event.getPointerId(i));
            sb.append(\")=\").append((int) event.getX(i));
            sb.append(\",\").append((int) event.getY(i));
            if (i + 1 < event.getPointerCount())
                sb.append(\";\");
        }

        sb.append(\"]\");
        Log.d(\"Touch Events ---------\", sb.toString());
    }
}


回答3:

The other implementations here all have some kind of a flaw. so i basically mixed them up and came up with this.

Create a custom view like this:

ZoomableImageView.java:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class ZoomableImageView extends ImageView
{
    Matrix matrix = new Matrix();

    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    static final int CLICK = 3;
    int mode = NONE;

    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 4f;
    float[] m;

    float redundantXSpace, redundantYSpace;
    float width, height;
    float saveScale = 1f;
    float right, bottom, origWidth, origHeight, bmWidth, bmHeight;

    ScaleGestureDetector mScaleDetector;
    Context context;

    public ZoomableImageView(Context context, AttributeSet attr)
    {
        super(context, attr);
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        matrix.setTranslate(1f, 1f);
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener()
        {

            @Override
            public boolean onTouch(View v, MotionEvent event)
            {
                mScaleDetector.onTouchEvent(event);

                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction())
                {
                    //when one finger is touching
                    //set the mode to DRAG
                    case MotionEvent.ACTION_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = DRAG;
                        break;
                    //when two fingers are touching
                    //set the mode to ZOOM
                    case MotionEvent.ACTION_POINTER_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = ZOOM;
                        break;
                    //when a finger moves
                    //If mode is applicable move image
                    case MotionEvent.ACTION_MOVE:
                        //if the mode is ZOOM or
                        //if the mode is DRAG and already zoomed
                        if (mode == ZOOM || (mode == DRAG && saveScale > minScale))
                        {
                            float deltaX = curr.x - last.x;// x difference
                            float deltaY = curr.y - last.y;// y difference
                            float scaleWidth = Math.round(origWidth * saveScale);// width after applying current scale
                            float scaleHeight = Math.round(origHeight * saveScale);// height after applying current scale
                            //if scaleWidth is smaller than the views width
                            //in other words if the image width fits in the view
                            //limit left and right movement
                            if (scaleWidth < width)
                            {
                                deltaX = 0;
                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            //if scaleHeight is smaller than the views height
                            //in other words if the image height fits in the view
                            //limit up and down movement
                            else if (scaleHeight < height)
                            {
                                deltaY = 0;
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);
                            }
                            //if the image doesnt fit in the width or height
                            //limit both up and down and left and right
                            else
                            {
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);

                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            //move the image with the matrix
                            matrix.postTranslate(deltaX, deltaY);
                            //set the last touch location to the current
                            last.set(curr.x, curr.y);
                        }
                        break;
                    //first finger is lifted
                    case MotionEvent.ACTION_UP:
                        mode = NONE;
                        int xDiff = (int) Math.abs(curr.x - start.x);
                        int yDiff = (int) Math.abs(curr.y - start.y);
                        if (xDiff < CLICK && yDiff < CLICK)
                            performClick();
                        break;
                    // second finger is lifted
                    case MotionEvent.ACTION_POINTER_UP:
                        mode = NONE;
                        break;
                }
                setImageMatrix(matrix);
                invalidate();
                return true;
            }

        });
    }

    @Override
    public void setImageBitmap(Bitmap bm)
    {
        super.setImageBitmap(bm);
        bmWidth = bm.getWidth();
        bmHeight = bm.getHeight();
    }

    public void setMaxZoom(float x)
    {
        maxScale = x;
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
    {

        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector)
        {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector)
        {
            float mScaleFactor = detector.getScaleFactor();
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale)
            {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            }
            else if (saveScale < minScale)
            {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }
            right = width * saveScale - width - (2 * redundantXSpace * saveScale);
            bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
            if (origWidth * saveScale <= width || origHeight * saveScale <= height)
            {
                matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
                if (mScaleFactor < 1)
                {
                    matrix.getValues(m);
                    float x = m[Matrix.MTRANS_X];
                    float y = m[Matrix.MTRANS_Y];
                    if (mScaleFactor < 1)
                    {
                        if (Math.round(origWidth * saveScale) < width)
                        {
                            if (y < -bottom)
                                matrix.postTranslate(0, -(y + bottom));
                            else if (y > 0)
                                matrix.postTranslate(0, -y);
                        }
                        else
                        {
                            if (x < -right)
                                matrix.postTranslate(-(x + right), 0);
                            else if (x > 0)
                                matrix.postTranslate(-x, 0);
                        }
                    }
                }
            }
            else
            {
                matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                if (mScaleFactor < 1) {
                    if (x < -right)
                        matrix.postTranslate(-(x + right), 0);
                    else if (x > 0)
                        matrix.postTranslate(-x, 0);
                    if (y < -bottom)
                        matrix.postTranslate(0, -(y + bottom));
                    else if (y > 0)
                        matrix.postTranslate(0, -y);
                }
            }
            return true;
        }
    }

    @Override
    protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = MeasureSpec.getSize(widthMeasureSpec);
        height = MeasureSpec.getSize(heightMeasureSpec);
        //Fit to screen.
        float scale;
        float scaleX =  width / bmWidth;
        float scaleY = height / bmHeight;
        scale = Math.min(scaleX, scaleY);
        matrix.setScale(scale, scale);
        setImageMatrix(matrix);
        saveScale = 1f;

        // Center the image
        redundantYSpace = height - (scale * bmHeight) ;
        redundantXSpace = width - (scale * bmWidth);
        redundantYSpace /= 2;
        redundantXSpace /= 2;

        matrix.postTranslate(redundantXSpace, redundantYSpace);

        origWidth = width - 2 * redundantXSpace;
        origHeight = height - 2 * redundantYSpace;
        right = width * saveScale - width - (2 * redundantXSpace * saveScale);
        bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
        setImageMatrix(matrix);
    }
}

Then add the image like this:

ZoomableImageView touch = (ZoomableImageView)findViewById(R.id.IMAGEID);
touch.setImageBitmap(bitmap);

Add the view like this in XML:

<PACKAGE.ZoomableImageView
android:id=\"@+id/IMAGEID\"
android:layout_width=\"match_parent\"
android:layout_height=\"match_parent\"/>


回答4:

Simple way:

PhotoViewAttacher pAttacher;
pAttacher = new PhotoViewAttacher(Your_Image_View);
pAttacher.update();

Add below line in build.gradle:

compile \'com.commit451:PhotoView:1.2.4\'


回答5:

just use this class : TouchImageView



回答6:

This is yet another implementation based on the code posted by Nicolas Tyler.

The following bugs are fixed:

  • Setting minScale to a number less than 1 now works
  • You don\'t need to use setImageBitmap() to set the image (you can use, for example setImageResource()
  • All constructors now work properly

The following things, amongst others are tidied up:

  • An OnTouchListener is not used, it\'s not necessary because the the class can just implement the onTouchEvent() method.

  • The assignment right = width * saveScale - width - (2 * redundantXSpace * saveScale); has been simplified to right = (originalBitmapWidth * saveScale) - width Which, in my option, is much less confusing.

  • Some member variables are removed (more state can probably be removed from this class)

It\'s not perfect but here you go:

import android.content.Context;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.widget.ImageView;

/**
 * Created by alex on 23/02/16.
 * Based on code posted by Nicolas Tyler here:
 * https://stackoverflow.com/questions/6650398/android-imageview-zoom-in-and-zoom-out
 */
public class ZoomableImageView extends ImageView {

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {

        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector) {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            float scaleFactor = detector.getScaleFactor();
            float newScale = saveScale * scaleFactor;
            if (newScale < maxScale && newScale > minScale) {
                saveScale = newScale;
                float width = getWidth();
                float height = getHeight();
                right = (originalBitmapWidth * saveScale) - width;
                bottom = (originalBitmapHeight * saveScale) - height;

                float scaledBitmapWidth = originalBitmapWidth * saveScale;
                float scaledBitmapHeight = originalBitmapHeight * saveScale;

                if (scaledBitmapWidth <= width || scaledBitmapHeight <= height) {
                    matrix.postScale(scaleFactor, scaleFactor, width / 2, height / 2);
                } else {
                    matrix.postScale(scaleFactor, scaleFactor, detector.getFocusX(), detector.getFocusY());
                }
            }
            return true;
        }

    }

    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    static final int CLICK = 3;

    private int mode = NONE;

    private Matrix matrix = new Matrix();

    private PointF last = new PointF();
    private PointF start = new PointF();
    private float minScale = 0.5f;
    private float maxScale = 4f;
    private float[] m;

    private float redundantXSpace, redundantYSpace;
    private float saveScale = 1f;
    private float right, bottom, originalBitmapWidth, originalBitmapHeight;

    private ScaleGestureDetector mScaleDetector;

    public ZoomableImageView(Context context) {
        super(context);
        init(context);
    }

    public ZoomableImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context);
    }

    public ZoomableImageView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(context);
    }

    private void init(Context context) {
        super.setClickable(true);
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int bmHeight = getBmHeight();
        int bmWidth = getBmWidth();

        float width = getMeasuredWidth();
        float height = getMeasuredHeight();
        //Fit to screen.
        float scale = width > height ? height / bmHeight :  width / bmWidth;

        matrix.setScale(scale, scale);
        saveScale = 1f;

        originalBitmapWidth = scale * bmWidth;
        originalBitmapHeight = scale * bmHeight;

        // Center the image
        redundantYSpace = (height - originalBitmapHeight);
        redundantXSpace = (width - originalBitmapWidth);

        matrix.postTranslate(redundantXSpace / 2, redundantYSpace / 2);

        setImageMatrix(matrix);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        mScaleDetector.onTouchEvent(event);

        matrix.getValues(m);
        float x = m[Matrix.MTRANS_X];
        float y = m[Matrix.MTRANS_Y];
        PointF curr = new PointF(event.getX(), event.getY());

        switch (event.getAction()) {
            //when one finger is touching
            //set the mode to DRAG
            case MotionEvent.ACTION_DOWN:
                last.set(event.getX(), event.getY());
                start.set(last);
                mode = DRAG;
                break;
            //when two fingers are touching
            //set the mode to ZOOM
            case MotionEvent.ACTION_POINTER_DOWN:
                last.set(event.getX(), event.getY());
                start.set(last);
                mode = ZOOM;
                break;
            //when a finger moves
            //If mode is applicable move image
            case MotionEvent.ACTION_MOVE:
                //if the mode is ZOOM or
                //if the mode is DRAG and already zoomed
                if (mode == ZOOM || (mode == DRAG && saveScale > minScale)) {
                    float deltaX = curr.x - last.x;// x difference
                    float deltaY = curr.y - last.y;// y difference
                    float scaleWidth = Math.round(originalBitmapWidth * saveScale);// width after applying current scale
                    float scaleHeight = Math.round(originalBitmapHeight * saveScale);// height after applying current scale

                    boolean limitX = false;
                    boolean limitY = false;

                    //if scaleWidth is smaller than the views width
                    //in other words if the image width fits in the view
                    //limit left and right movement
                    if (scaleWidth < getWidth() && scaleHeight < getHeight()) {
                        // don\'t do anything
                    }
                    else if (scaleWidth < getWidth()) {
                        deltaX = 0;
                        limitY = true;
                    }
                    //if scaleHeight is smaller than the views height
                    //in other words if the image height fits in the view
                    //limit up and down movement
                    else if (scaleHeight < getHeight()) {
                        deltaY = 0;
                        limitX = true;
                    }
                    //if the image doesnt fit in the width or height
                    //limit both up and down and left and right
                    else {
                        limitX = true;
                        limitY = true;
                    }

                    if (limitY) {
                        if (y + deltaY > 0) {
                            deltaY = -y;
                        } else  if (y + deltaY < -bottom) {
                            deltaY = -(y + bottom);
                        }

                    }

                    if (limitX) {
                        if (x + deltaX > 0) {
                            deltaX = -x;
                        } else if (x + deltaX < -right) {
                            deltaX = -(x + right);
                        }

                    }
                    //move the image with the matrix
                    matrix.postTranslate(deltaX, deltaY);
                    //set the last touch location to the current
                    last.set(curr.x, curr.y);
                }
                break;
            //first finger is lifted
            case MotionEvent.ACTION_UP:
                mode = NONE;
                int xDiff = (int) Math.abs(curr.x - start.x);
                int yDiff = (int) Math.abs(curr.y - start.y);
                if (xDiff < CLICK && yDiff < CLICK)
                    performClick();
                break;
            // second finger is lifted
            case MotionEvent.ACTION_POINTER_UP:
                mode = NONE;
                break;
        }
        setImageMatrix(matrix);
        invalidate();
        return true;
    }

    public void setMaxZoom(float x) {
        maxScale = x;
    }

    private int getBmWidth() {
        Drawable drawable = getDrawable();
        if (drawable != null) {
            return drawable.getIntrinsicWidth();
        }
        return 0;
    }

    private int getBmHeight() {
        Drawable drawable = getDrawable();
        if (drawable != null) {
            return drawable.getIntrinsicHeight();
        }
        return 0;
    }
}


回答7:

I think Chirag Ravals\' answer is great!

The only thing it could be improved is moving all this code inside some class like:

PinchZoomImageView extends ImageView {...

and adding there initial Image Matrix initialization to prevent zooming after the first tap:

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    matrix = new Matrix(this.getImageMatrix());
}

BTW, this will fix a bug mentioned by Muhammad Umar and Baz

P.S. Having Max and Min zoom limits could be also useful. E.g Max zoom is 2X and min zoom is the original scale when the image is fitted to screen:

static final int MAX_SCALE_FACTOR = 2;

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

    // Getting initial Image matrix
    mViewMatrix = new Matrix(this.getImageMatrix());
    mMinScaleMatrix = new Matrix(mViewMatrix);
    float initialScale = getMatrixScale(mViewMatrix);


    if (initialScale < 1.0f) // Image is bigger than screen
        mMaxScale = MAX_SCALE_FACTOR;
    else
        mMaxScale = MAX_SCALE_FACTOR * initialScale;

    mMinScale = getMatrixScale(mMinScaleMatrix);
}


@Override
public boolean onTouch(View v, MotionEvent event) {
    ImageView view = (ImageView) v;
    // We set scale only after onMeasure was called and automatically fit image to screen
    if(!mWasScaleTypeSet) {
        view.setScaleType(ImageView.ScaleType.MATRIX);
        mWasScaleTypeSet = true;
    }

    float scale;

    dumpEvent(event);

    switch (event.getAction() & MotionEvent.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: // first finger down only
        mCurSavedMatrix.set(mViewMatrix);
        start.set(event.getX(), event.getY());
        mCurrentMode = DRAG;
        break;

    case MotionEvent.ACTION_UP: // first finger lifted
    case MotionEvent.ACTION_POINTER_UP: // second finger lifted
        mCurrentMode = NONE;

        float resScale = getMatrixScale(mViewMatrix);

        if (resScale > mMaxScale) {
            downscaleMatrix(resScale, mViewMatrix);
        } else if (resScale < mMinScale)
            mViewMatrix = new Matrix(mMinScaleMatrix);
        else if ((resScale - mMinScale) < 0.1f) // Don\'t allow user to drag picture outside in case of FIT TO WINDOW zoom
            mViewMatrix = new Matrix(mMinScaleMatrix);
        else
            break;

        break;

    case MotionEvent.ACTION_POINTER_DOWN: // first and second finger down
        mOldDist = spacing(event);
        Helper.LOGD(TAG, \"oldDist=\" + mOldDist);
        if (mOldDist > 5f) {
            mCurSavedMatrix.set(mViewMatrix);
            midPoint(mCurMidPoint, event);
            mCurrentMode = ZOOM;
            Helper.LOGD(TAG, \"mode=ZOOM\");
        }
        break;

    case MotionEvent.ACTION_MOVE:
        if (mCurrentMode == DRAG) {
            mViewMatrix.set(mCurSavedMatrix);
            mViewMatrix.postTranslate(event.getX() - start.x, event.getY() - start.y); // create the transformation in the matrix  of points
        } else if (mCurrentMode == ZOOM) {
            // pinch zooming
            float newDist = spacing(event);
            Helper.LOGD(TAG, \"newDist=\" + newDist);
            if (newDist > 1.f) {
                mViewMatrix.set(mCurSavedMatrix);
                scale = newDist / mOldDist; // setting the scaling of the
                                            // matrix...if scale > 1 means
                                            // zoom in...if scale < 1 means
                                            // zoom out
                mViewMatrix.postScale(scale, scale, mCurMidPoint.x, mCurMidPoint.y);
            }
        }
        break;
    }

    view.setImageMatrix(mViewMatrix); // display the transformation on screen

    return true; // indicate event was handled
}


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////// PRIVATE SECTION ///////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// These matrices will be used to scale points of the image
private Matrix mViewMatrix = new Matrix();
private Matrix mCurSavedMatrix = new Matrix();
// These PointF objects are used to record the point(s) the user is touching
private PointF start = new PointF();
private PointF mCurMidPoint = new PointF();
private float mOldDist = 1f;

private Matrix mMinScaleMatrix;
private float mMinScale;
private float mMaxScale;
float[] mTmpValues = new float[9];
private boolean mWasScaleTypeSet;


/**
 * Returns scale factor of the Matrix
 * @param matrix
 * @return
 */
private float getMatrixScale(Matrix matrix) {
    matrix.getValues(mTmpValues);
    return mTmpValues[Matrix.MSCALE_X];
}

/**
 * Downscales matrix with the scale to maximum allowed scale factor, but the same translations
 * @param scale
 * @param dist
 */
private void downscaleMatrix(float scale, Matrix dist) {
    float resScale = mMaxScale / scale;
    dist.postScale(resScale, resScale, mCurMidPoint.x, mCurMidPoint.y);
}


回答8:

I made my own custom imageview with pinch to zoom. There is no limits/borders on Chirag Ravals code, so user can drag the image off the screen.

Here is the CustomImageView class:

    public class CustomImageVIew extends ImageView implements OnTouchListener {


    private Matrix matrix = new Matrix();
    private Matrix savedMatrix = new Matrix();

    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;

    private int mode = NONE;

    private PointF mStartPoint = new PointF();
    private PointF mMiddlePoint = new PointF();
    private Point mBitmapMiddlePoint = new Point();

    private float oldDist = 1f;
    private float matrixValues[] = {0f, 0f, 0f, 0f, 0f, 0f, 0f, 0f, 0f};
    private float scale;
    private float oldEventX = 0;
    private float oldEventY = 0;
    private float oldStartPointX = 0;
    private float oldStartPointY = 0;
    private int mViewWidth = -1;
    private int mViewHeight = -1;
    private int mBitmapWidth = -1;
    private int mBitmapHeight = -1;
    private boolean mDraggable = false;


    public CustomImageVIew(Context context) {
        this(context, null, 0);
    }

    public CustomImageVIew(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CustomImageVIew(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        this.setOnTouchListener(this);
    }

    @Override
    public void onSizeChanged (int w, int h, int oldw, int oldh){
        super.onSizeChanged(w, h, oldw, oldh);
        mViewWidth = w;
        mViewHeight = h;
    }

    public void setBitmap(Bitmap bitmap){
        if(bitmap != null){
            setImageBitmap(bitmap);

            mBitmapWidth = bitmap.getWidth();
            mBitmapHeight = bitmap.getHeight();
            mBitmapMiddlePoint.x = (mViewWidth / 2) - (mBitmapWidth /  2);
            mBitmapMiddlePoint.y = (mViewHeight / 2) - (mBitmapHeight / 2);

            matrix.postTranslate(mBitmapMiddlePoint.x, mBitmapMiddlePoint.y);
            this.setImageMatrix(matrix);
        }
    }

    @Override
    public boolean onTouch(View v, MotionEvent event){
        switch (event.getAction() & MotionEvent.ACTION_MASK) {
        case MotionEvent.ACTION_DOWN:
            savedMatrix.set(matrix);
            mStartPoint.set(event.getX(), event.getY());
            mode = DRAG;
            break;
        case MotionEvent.ACTION_POINTER_DOWN:
            oldDist = spacing(event);
            if(oldDist > 10f){
                savedMatrix.set(matrix);
                midPoint(mMiddlePoint, event);
                mode = ZOOM;
            }
            break;
        case MotionEvent.ACTION_UP:
        case MotionEvent.ACTION_POINTER_UP:
            mode = NONE;
            break;
        case MotionEvent.ACTION_MOVE:
            if(mode == DRAG){
                drag(event);
            } else if(mode == ZOOM){
                zoom(event);
            } 
            break;
        }

        return true;
    }



   public void drag(MotionEvent event){
       matrix.getValues(matrixValues);

       float left = matrixValues[2];
       float top = matrixValues[5];
       float bottom = (top + (matrixValues[0] * mBitmapHeight)) - mViewHeight;
       float right = (left + (matrixValues[0] * mBitmapWidth)) -mViewWidth;

       float eventX = event.getX();
       float eventY = event.getY();
       float spacingX = eventX - mStartPoint.x;
       float spacingY = eventY - mStartPoint.y;
       float newPositionLeft = (left  < 0 ? spacingX : spacingX * -1) + left;
       float newPositionRight = (spacingX) + right;
       float newPositionTop = (top  < 0 ? spacingY : spacingY * -1) + top;
       float newPositionBottom = (spacingY) + bottom;
       boolean x = true;
       boolean y = true;

       if(newPositionRight < 0.0f || newPositionLeft > 0.0f){
           if(newPositionRight < 0.0f && newPositionLeft > 0.0f){
               x = false;
           } else{
               eventX = oldEventX;
               mStartPoint.x = oldStartPointX;
           }
       }
       if(newPositionBottom < 0.0f || newPositionTop > 0.0f){
           if(newPositionBottom < 0.0f && newPositionTop > 0.0f){
               y = false;
           } else{
               eventY = oldEventY;
               mStartPoint.y = oldStartPointY;
           }
       }

       if(mDraggable){
           matrix.set(savedMatrix);
           matrix.postTranslate(x? eventX - mStartPoint.x : 0, y? eventY - mStartPoint.y : 0);
           this.setImageMatrix(matrix);
           if(x)oldEventX = eventX;
           if(y)oldEventY = eventY;
           if(x)oldStartPointX = mStartPoint.x;
           if(y)oldStartPointY = mStartPoint.y;
       }

   }

   public void zoom(MotionEvent event){
       matrix.getValues(matrixValues);

       float newDist = spacing(event);
       float bitmapWidth = matrixValues[0] * mBitmapWidth;
       float bimtapHeight = matrixValues[0] * mBitmapHeight;
       boolean in = newDist > oldDist;

       if(!in && matrixValues[0] < 1){
           return;
       }
       if(bitmapWidth > mViewWidth || bimtapHeight > mViewHeight){
           mDraggable = true;
       } else{
           mDraggable = false;
       }

       float midX = (mViewWidth / 2);
       float midY = (mViewHeight / 2);

       matrix.set(savedMatrix);
       scale = newDist / oldDist;
       matrix.postScale(scale, scale, bitmapWidth > mViewWidth ? mMiddlePoint.x : midX, bimtapHeight > mViewHeight ? mMiddlePoint.y : midY); 

       this.setImageMatrix(matrix);


   }





    /** Determine the space between the first two fingers */
    private float spacing(MotionEvent event) {
        float x = event.getX(0) - event.getX(1);
        float y = event.getY(0) - event.getY(1);

        return (float)Math.sqrt(x * x + y * y);
    }

    /** Calculate the mid point of the first two fingers */
    private void midPoint(PointF point, MotionEvent event) {
        float x = event.getX(0) + event.getX(1);
        float y = event.getY(0) + event.getY(1);
        point.set(x / 2, y / 2);
    }


}

This is how you can use it in your activity:

CustomImageVIew mImageView = (CustomImageVIew)findViewById(R.id.customImageVIew1);
mImage.setBitmap(your bitmap);

And layout:

<your.package.name.CustomImageVIew
        android:id=\"@+id/customImageVIew1\"
        android:layout_width=\"fill_parent\"
        android:layout_height=\"fill_parent\"
        android:layout_marginBottom=\"15dp\"
        android:layout_marginLeft=\"15dp\"
        android:layout_marginRight=\"15dp\"
        android:layout_marginTop=\"15dp\"
        android:layout_centerHorizontal=\"true\"
        android:layout_centerVertical=\"true\" 
        android:scaleType=\"matrix\"/> // important


回答9:

I got the most helpful answer from @Nicolas Tyler but I had issues with how the syntax and logic worked. I also did not want any Alpha space and my Algebra was rusty! After 3 days I have put together my own version of this.

My answer differs from @Nicolas Tyler with the following:

  1. Different variable names which I found made more sense in underlying contextual uses

  2. This Pinch-Zoom image class does NOT show alpha space and will let you zoom in and out and still not let you over/under pan an image and reveal alpha space

  3. Added deep comments to the matrix section to explain what was going on with the math involved

  4. This image class will also let you pass in a resourceId and it will create a bitmap from it

  5. Much simpler algorithms for both scaling and translation and few variables

  6. Changing the image within this will cause it to zoom in/out such that the new image takes up the view container

A great resource refresher on Algebra can be found here: https://youtu.be/IiXB6tYtY4w?t=4m12s That video covers the core of Scalar and Translation matrixes (and will help you make sense of the MTRANS_X and MTRANS_Y stuff). If you have questions ask and I will do my best to answer (but I am NO Algebra expert).

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class iImage extends ImageView
{
    static final int NONE_MODE = 0;
    static final int DRAG_MODE = 1;
    static final int ZOOM_MODE = 2;
    int _mode = NONE_MODE;

    Matrix _matrix = new Matrix();
    PointF _previousPoint = new PointF();
    PointF _startPoint = new PointF();
    float _currentScale = 1f;
    float _minScale = 1f;
    float _maxScale = 3f;
    float[] _arrayOf9Floats;
    float _bitmapWidth, _bitmapHeight,_displayWidth, _displayHeight;
    ScaleGestureDetector _scaleDetector;
    Context _context;

    public iImage(Context context)
    {
        super(context);
        super.setClickable(true);
        _context = context;
        _scaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        _arrayOf9Floats = new float[9];
        setScaleType(ScaleType.MATRIX);
        setOnTouchListener(new OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                return handleTouch(v, event);
            }
        });
    }

    private boolean handleTouch(View v, MotionEvent event)
    {
        _scaleDetector.onTouchEvent(event);
        //Contrary to how this line looks, the matrix is not setting the values from the arrayOf9Floats, but rather taking the
        //matrix values and assigning them into the arrayOf9Floats. I extremely dislike this syntax and I think
        //it should have been written as _arrayOf9Floats = _matrix.getValues() but that\'s Android for you!!!
        _matrix.getValues(_arrayOf9Floats);

        //Look at https://youtu.be/IiXB6tYtY4w?t=4m12s , it shows scale, rotate, and translate matrices
        //If you look at the translate matrix, you\'ll see that the 3rd and 6th values are the values which represent x and y translations respectively
        //this corresponds to the 2nd and 5th values in the array and hence why the MTRANS_X and MTRANS_Y have the constants 2 and 5 respectively
        float xTranslate = _arrayOf9Floats[Matrix.MTRANS_X];
        float yTranslate = _arrayOf9Floats[Matrix.MTRANS_Y];
        PointF currentEventPoint = new PointF(event.getX(), event.getY());
        switch (event.getAction())
        {
            //First finger down only
            case MotionEvent.ACTION_DOWN:
                _previousPoint.set(event.getX(), event.getY());
                _startPoint.set(_previousPoint);
                _mode = DRAG_MODE;
                break;
            //Second finger down
            case MotionEvent.ACTION_POINTER_DOWN:
                _previousPoint.set(event.getX(), event.getY());
                _startPoint.set(_previousPoint);
                _mode = ZOOM_MODE;
                break;
            case MotionEvent.ACTION_MOVE:
                if (_mode == ZOOM_MODE || _mode == DRAG_MODE )
                {
                    float deltaX = currentEventPoint.x - _previousPoint.x;
                    float deltaY = currentEventPoint.y - _previousPoint.y;
                    //In matrix terms, going right is + and going left is +
                    //Moving the image right past 0 means it will show alpha space on the left so we dont want that
                    //Keep in mind this is a TOP LEFT pivot point, so we dont want the top left to be past 0 lest we have alpha space
                    if(xTranslate + deltaX > 0)
                    {
                        //get absolute of how much into the negative we would have gone
                        float excessDeltaX = Math.abs(xTranslate + deltaX);
                        //take that excess away from deltaX so X wont got less than 0 after the translation
                        deltaX = deltaX - excessDeltaX;
                    }

                    //Going left we dont want the negative value to be less than the negative width of the sprite, lest we get alpha space on the right
                    //The width is going to be the width of the bitmap * scale and we want the - of it because we are checking for left movement
                    //We also need to account for the width of the DISPLAY CONTAINER (i.e. _displayWidth) so that gets subtracted
                    //i.e. we want the max scroll width value
                    float maxScrollableWidth = _bitmapWidth * _currentScale - _displayWidth;
                    if(xTranslate + deltaX < -maxScrollableWidth)
                    {
                        //this forces the max possible translate to always match the - of maxScrollableWidth
                        deltaX = -maxScrollableWidth - xTranslate;
                    }

                    //repeat for Y
                    if(yTranslate + deltaY > 0)
                    {
                        float excessDeltaY = Math.abs(yTranslate + deltaY);
                        deltaY = deltaY - excessDeltaY;
                    }

                    float maxScrollableHeight = _bitmapHeight * _currentScale - _displayWidth;
                    if(yTranslate + deltaY < -maxScrollableHeight)
                    {
                        //this forces the max possible translate to always match the - of maxScrollableWidth
                        deltaY = -maxScrollableHeight - yTranslate;
                    }

                    _matrix.postTranslate(deltaX, deltaY);
                    _matrix.getValues(_arrayOf9Floats);
                    //System.out.println(_matrix);

                    _previousPoint.set(currentEventPoint.x, currentEventPoint.y);
                }
                break;
            case MotionEvent.ACTION_POINTER_UP:
                _mode = NONE_MODE;
                break;
        }
        setImageMatrix(_matrix);
        invalidate();
        return true;
    }

    @Override
    public void setImageBitmap(Bitmap bm)
    {
        super.setImageBitmap(bm);
        _bitmapWidth = bm.getWidth();
        _bitmapHeight = bm.getHeight();
        invalidate();
    }

    @Override
    public void setImageResource(int resid)
    {
        Bitmap bitmapImage = BitmapFactory.decodeResource(_context.getResources(), resid);
        setImageBitmap(bitmapImage);
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
    {

        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector)
        {
            _mode = ZOOM_MODE;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector)
        {
            float scaleFactor = detector.getScaleFactor();
            float originalScale = _currentScale;
            _currentScale *= scaleFactor;
            //Zoom in too much
            if (_currentScale > _maxScale) {
                _currentScale = _maxScale;
                scaleFactor = _maxScale / originalScale;
            }//Zoom out too much
            else if (_currentScale < _minScale) {
                _currentScale = _minScale;
                scaleFactor = _minScale / originalScale;
            }
           _matrix.postScale(scaleFactor,scaleFactor);

            return true;
        }
    }

    @Override
    protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        _displayWidth = MeasureSpec.getSize(widthMeasureSpec);
        _displayHeight = MeasureSpec.getSize(heightMeasureSpec);
        adjustScale();
    }

    private void adjustScale()
    {
        //Fit to display bounds with NO alpha space
        float scale;
        float scaleX =  _displayWidth / _bitmapWidth;
        float scaleY = _displayHeight / _bitmapHeight;
        scale = Math.max(scaleX, scaleY);
        _matrix.setScale(scale, scale);
        setImageMatrix(_matrix);
        _currentScale = scale;
        _minScale = scale;
    }

    public void setMaxZoom(float maxZoom){_maxScale = maxZoom;}
    public void setMinZoom(float minZoom) {_minScale = minZoom;}
}


回答10:

This code works and implement the double tap to return to original image size.

1st step - In your xml layout put this:

<com.****.*****.TouchImageView
    android:id=\"@+id/action_infolinks_splash\"
    android:layout_width=\"match_parent\"
    android:layout_height=\"match_parent\"
    android:src=\"@mipmap/myinfolinks_splash\"
    android:layout_gravity=\"center\"
    android:gravity=\"center\"
    android:scaleType=\"fitCenter\"
    android:contentDescription=\"@string/aboutSupport_description_image\"/>

2nd step- Create a file (TouchImageView.java) with the TouchImageView class:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class TouchImageView extends ImageView {

    Matrix matrix;

    // We can be in one of these 3 states
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // Remember some things for zooming
    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 3f;
    float[] m;
    float redundantXSpace, redundantYSpace, origRedundantXSpace, origRedundantYSpace;

    int viewWidth, viewHeight;
    static final int CLICK = 3;
    static final float SAVE_SCALE = 1f;
    float saveScale = SAVE_SCALE;
    protected float origWidth, origHeight;
    int oldMeasuredWidth, oldMeasuredHeight;
    float origScale, bottom, origBottom, right, origRight;

    ScaleGestureDetector mScaleDetector;
    GestureDetector mGestureDetector;

    Context context;

    public TouchImageView(Context context) {
        super(context);
        sharedConstructing(context);
    }

    public TouchImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
        sharedConstructing(context);
    }

    private void sharedConstructing(Context context) {
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        matrix = new Matrix();
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent event) {

                boolean onDoubleTapEvent = mGestureDetector.onTouchEvent(event);
                if (onDoubleTapEvent) {
                    // Reset Image to original scale values
                    mode = NONE;
                    bottom = origBottom;
                    right = origRight;
                    last = new PointF();
                    start = new PointF();
                    m = new float[9];
                    saveScale = SAVE_SCALE;
                    matrix = new Matrix();
                    matrix.setScale(origScale, origScale);
                    matrix.postTranslate(origRedundantXSpace, origRedundantYSpace);
                    setImageMatrix(matrix);
                    invalidate();
                    return true;
                }

                mScaleDetector.onTouchEvent(event);
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction()) {
                    case MotionEvent.ACTION_DOWN:
                        last.set(curr);
                        start.set(last);
                        mode = DRAG;
                        break;

                    case MotionEvent.ACTION_MOVE:
                        if (mode == DRAG) {
                            float deltaX = curr.x - last.x;
                            float deltaY = curr.y - last.y;
                            float fixTransX = getFixDragTrans(deltaX, viewWidth, origWidth * saveScale);
                            float fixTransY = getFixDragTrans(deltaY, viewHeight, origHeight * saveScale);
                            matrix.postTranslate(fixTransX, fixTransY);
                            fixTrans();
                            last.set(curr.x, curr.y);
                        }
                        break;

                    case MotionEvent.ACTION_UP:
                        mode = NONE;
                        int xDiff = (int) Math.abs(curr.x - start.x);
                        int yDiff = (int) Math.abs(curr.y - start.y);
                        if (xDiff < CLICK && yDiff < CLICK) performClick();
                        break;

                    case MotionEvent.ACTION_POINTER_UP:
                        mode = NONE;
                        break;
                }

                setImageMatrix(matrix);
                invalidate();
                return true; // indicate event was handled
            }

        });

        mGestureDetector = new GestureDetector(context, new GestureDetector.SimpleOnGestureListener() {
            @Override
            public boolean onDoubleTapEvent(MotionEvent e) {
                return true;
            }
        });
    }

    public void setMaxZoom(float x) {
        maxScale = x;
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector) {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            float mScaleFactor = detector.getScaleFactor();
            //float mScaleFactor = (float) Math.min(Math.max(.95f, detector.getScaleFactor()), 1.05);
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale) {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            } else if (saveScale < minScale) {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }

            right = viewWidth * saveScale - viewWidth - (2 * redundantXSpace * saveScale);
            bottom = viewHeight * saveScale - viewHeight - (2 * redundantYSpace * saveScale);

            if (origWidth * saveScale <= viewWidth || origHeight * saveScale <= viewHeight)
                matrix.postScale(mScaleFactor, mScaleFactor, viewWidth / 2, viewHeight / 2);
            else
                matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());

            fixTrans();
            return true;
        }
    }

    void fixTrans() {
        matrix.getValues(m);
        float transX = m[Matrix.MTRANS_X];
        float transY = m[Matrix.MTRANS_Y];

        float fixTransX = getFixTrans(transX, viewWidth, origWidth * saveScale);
        float fixTransY = getFixTrans(transY, viewHeight, origHeight * saveScale);

        if (fixTransX != 0 || fixTransY != 0)
            matrix.postTranslate(fixTransX, fixTransY);
    }

    float getFixTrans(float trans, float viewSize, float contentSize) {
        float minTrans, maxTrans;

        if (contentSize <= viewSize) {
            minTrans = 0;
            maxTrans = viewSize - contentSize;
        } else {
            minTrans = viewSize - contentSize;
            maxTrans = 0;
        }

        if (trans < minTrans)
            return -trans + minTrans;
        if (trans > maxTrans)
            return -trans + maxTrans;
        return 0;
    }

    float getFixDragTrans(float delta, float viewSize, float contentSize) {
        if (contentSize <= viewSize) {
            return 0;
        }
        return delta;
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        viewWidth = MeasureSpec.getSize(widthMeasureSpec);
        viewHeight = MeasureSpec.getSize(heightMeasureSpec);

        //
        // Rescales image on rotation
        //
        if (oldMeasuredHeight == viewWidth && oldMeasuredHeight == viewHeight || viewWidth == 0 || viewHeight == 0) return;

        oldMeasuredHeight = viewHeight;
        oldMeasuredWidth = viewWidth;

        if (saveScale == 1) {
            // Fit to screen.
            float scale;
            int bmWidth,bmHeight;

            Bitmap bm = BitmapFactory.decodeResource(context.getResources(), R.mipmap.myinfolinks_splash);
            bmWidth = bm.getWidth();
            bmHeight = bm.getHeight();

            int  w = bmWidth;
            int  h = bmHeight;
            viewWidth = resolveSize(w, widthMeasureSpec);
            viewHeight = resolveSize(h, heightMeasureSpec);

            float scaleX = (float) viewWidth / (float) bmWidth;
            float scaleY = (float) viewHeight / (float) bmHeight;
            scale = Math.min(scaleX, scaleY);
            matrix.setScale(scale, scale);
            saveScale = SAVE_SCALE;
            origScale = scale;

            // Center the image
            redundantYSpace = (float) viewHeight - (scale * (float) bmHeight);
            redundantXSpace = (float) viewWidth - (scale * (float) bmWidth);
            redundantYSpace /= (float) 2;
            redundantXSpace /= (float) 2;

            origRedundantXSpace = redundantXSpace;
            origRedundantYSpace = redundantYSpace;

            matrix.postTranslate(redundantXSpace, redundantYSpace);

            origWidth = viewWidth - 2 * redundantXSpace;
            origHeight = viewHeight - 2 * redundantYSpace;

            right = viewWidth * saveScale - viewWidth - (2 * redundantXSpace * saveScale);
            bottom = viewHeight * saveScale - viewHeight - (2 * redundantYSpace * saveScale);
            origRight = right;
            origBottom = bottom;

            setImageMatrix(matrix);
        }
        fixTrans();
    }
}

And finally, make the call in your main activity:

TouchImageView imgDisplay = (TouchImageView) messageView.findViewById(R.id.id_myImage);
imgDisplay.setMaxZoom(2f);
imgDisplay.setImageResource(R.drawable.myImage);

I saw lots of code and after my adjustments it\'s working. Enjoy!



回答11:

I have improved the answer I got from stack for flawless ZOOM (two finger) / ROTATION (two finger) / DRAG (Single finger).

\"enter

//============================XML code==================

<?xml version=\"1.0\" encoding=\"utf-8\"?>
<LinearLayout
    xmlns:android=\"http://schemas.android.com/apk/res/android\"
    xmlns:app=\"http://schemas.android.com/apk/res-auto\"
    xmlns:tools=\"http://schemas.android.com/tools\"
    android:layout_width=\"match_parent\"
    android:layout_height=\"match_parent\"
    tools:context=\"com.example.flochat.imageviewzoomforstack.MainActivity\">

    <ImageView
        android:id=\"@+id/imageview_trash\"
        android:layout_width=\"wrap_content\"
        android:layout_height=\"wrap_content\"
        android:src=\"@drawable/trash\" />

</LinearLayout>

//============================Java code==========================

public class MainActivity extends AppCompatActivity {

    ImageView photoview2;
    float[] lastEvent = null;
    float d = 0f;
    float newRot = 0f;
    private boolean isZoomAndRotate;
    private boolean isOutSide;
    private static final int NONE = 0;
    private static final int DRAG = 1;
    private static final int ZOOM = 2;
    private int mode = NONE;
    private PointF start = new PointF();
    priv