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问题:
I am trying to use getString()
to get an String from resources to assign it to an String array before my activity is created:
private static final String[] MenuNames = {
Resources.getSystem().getString(R.string.LCMeterMenu),
Resources.getSystem().getString(R.string.FrecMenu),
Resources.getSystem().getString(R.string.LogicAnalyzerMenu),
"Prueba con achartengine",
Resources.getSystem().getString(R.string.BrazoMenu)
};
When I use Resources.getSystem().getString(R.string.LCMeterMenu)
, Eclipse doesn't complain but I get an error at runtime:
Caused by: android.content.res.Resources$NotFoundException: String Resource ID #0x7f0a000a
But if I put inside onCreate()
:
Log.i("StringR", "String: " + getString(R.string.LCMeterMenu));
I get the String but I can't assign it to the final String I defined before. If I use only getString()
before onCreate()
I get and static error message. How can I use resources before onCreate()
for global variables?
回答1:
You cannot initialize a static final
field from resources; the field needs to be initialized at the time the class is initialized and that happens before the application resources have been bound at run time. (By the way, the reason you cannot use Resources.getSystem()
is that the Resources
object you obtain that way contains only system resources, not any application resources.)
If you need those strings available before the application resources are bound, the only practical thing to do is to put the strings into the code directly. However, the "Android way" would be to organize your code so initialization only needs to happen during (or after) onCreate()
. Just initialize the string array in onCreate()
and don't worry about making the fields static or final.
If you don't want the string array to be associated with a particular activity, then you can subclass Application
and read the array from resources inside the application class's onCreate()
method. (You also need to declare your custom application class in the manifest.) However, the docs recommend against such an approach. (Since the array is private, I suspect that it is closely tied to a single activity anyway, so the use of an Application
subclass doesn't seem warranted.)
An alternative is to declare a singleton class for your array. The singleton accessor function then needs a Context
so it can retrieve the resources if necessary:
public class StringArray {
private static String[] theArray;
public static String[] getArray(Context context) {
if (theArray == null) {
theArray = context.getResources().getStringArray(R.array.my_strings);
}
return theArray;
}
}
(This assumes the string data are defined in a <string-array>
resource like @JaiSoni suggested in his answer.) Once again, the member field cannot be declared final
.
回答2:
No, you can't use Resources before onCreate()
. You can get the instance of Resources in onCreate()
by using getResources()
where you can get all the Strings. Also the strings are already declared as static by defining them in the strings.xml
.
Pseudo code for accessing the Resources,
Resources res = getResources();
String app_name = res.getString(R.string.app_name);
回答3:
Another approach could be to initialize the static array with resource identifiers (which are already available as opposed to the resources themselves).
private static final int[] MenuNames = {
R.string.LCMeterMenu,
R.string.FrecMenu,
...
};
This way, you can defer the loading of resources to when they are actually available:
String s = getResources().getString(MenuNames[i]);
回答4:
The following is a working approach to initialize static final
variables in android from XML, such as strings.xml
.
- Subclass application and provide a "static context"
- Register the application class in manifest
- Use the static context to initialize your constants
1. MyApplication.java
public abstract class MyApplication extends Application {
private static Context context;
@Override
public void onCreate() {
super.onCreate();
context = getApplicationContext();
}
/**
* Returns a "static" application context. Don't try to create dialogs on
* this, it's not gonna work!
*
* @return
*/
public static Context getContext() {
return context;
}
}
2. AndroidManifest.xml
<application
android:name=".android.application.MyApplication"
<!-- ... -->
</application>
3. Your application code, e.g. Activity
private static final String[] MenuNames = {
getContext().getString(R.string.LCMeterMenu),
getContext().getString(R.string.FrecMenu),
getContext().getString(R.string.LogicAnalyzerMenu),
"Prueba con achartengine",
getContext().getString(R.string.BrazoMenu)
};
protected static Context getContext() {
return MyApplication.getContext();
}
For working examples refer to AbstractApplication
and PreferencesServiceSharedPreferences
.
Note that this approach also has its downsides:
- Apart from being opposed to the "Android way" (as @Ted Hopp suggested in his answer),
- it makes testing a bit difficult. That is why the call to
MyApplication.getContext()
is wrapped in another method. As it is a static method, overriding it in testing code is not simple. But you could use a framework such as Powermock for this purpose.
- In addition it is a bit prone to
NullPointerException
s. As soon as the context is null
(e.g. in your testing code) the application code crashes. One option to overcome this, is to do the initialization in a constructor, where you could react to getContext()
returning null
(see example).
回答5:
Whatever you get by the getString(int resId)
will already be a constant for your application. Why do you have to keep it in another final static
variable. You can read it like that whenever you want, right?