As known, OpenCV 3.0 supports new class cv::Umat
which provides Transparent API (TAPI) to use OpenCL automaticaly if it can: http://code.opencv.org/projects/opencv/wiki/Opencv3#tapi
There are two indtroductions to the cv::Umat
and TAPI:
- Intel: https://software.intel.com/en-us/articles/opencv-30-architecture-guide-for-intel-inde-opencv
- AMD: http://developer.amd.com/community/blog/2014/10/15/opencv-3-0-transparent-api-opencl-acceleration/
But if I have:
- Intel CPU Core i5 (Haswell) 4xCores (OpenCL Intel CPUs with SSE 4.1, SSE 4.2 or AVX support)
- Intel Integrated HD Graphics which supports OpenCL 1.2
- 1st nVidia GPU GeForce GTX 970 (Maxwell) which supports OpenCL 1.2
and CUDA
- 2nd nVidia GPU GeForce GTX 970 ...
If I turn on OpenCL in OpenCV, then how can I change the device on wich OpenCL-code will be executed: on 8 Cores of CPU, on Integrated HD Graphics, on 1st nVidia GPU or 2nd nVidia GPU?
How can I select one of each of these 4 devices to use OpenCL for parallel execution algorithms with cv::Umat
?
For example, how can I use OpenCL acceleration on 4xCores of CPU Core-i5 with cv::Umat
?
I use something like this to check versions and hardware being used for OpenCL support.
ocl::setUseOpenCL(true);
if (!ocl::haveOpenCL())
{
cout << "OpenCL is not available..." << endl;
//return;
}
cv::ocl::Context context;
if (!context.create(cv::ocl::Device::TYPE_GPU))
{
cout << "Failed creating the context..." << endl;
//return;
}
cout << context.ndevices() << " GPU devices are detected." << endl; //This bit provides an overview of the OpenCL devices you have in your computer
for (int i = 0; i < context.ndevices(); i++)
{
cv::ocl::Device device = context.device(i);
cout << "name: " << device.name() << endl;
cout << "available: " << device.available() << endl;
cout << "imageSupport: " << device.imageSupport() << endl;
cout << "OpenCL_C_Version: " << device.OpenCL_C_Version() << endl;
cout << endl;
}
Then you can set your preferred hardware to use, using this
cv::ocl::Device(context.device(1));
Hope this helps you.
You can also set a desired OpenCL device from within your code using environment variable method as follows (example is first GPU device):
if (putenv("OPENCV_OPENCL_DEVICE=:GPU:0") != 0 || !cv::ocl::useOpenCL())
{
std::cerr << "Failed to set a desired OpenCL device" << std::endl;
std::cerr << "Press any key to exit..." << std::endl;
getchar();
return 1;
}
Call to cv::ocl::useOpenCL() will force OpenCV to setup a default OpenCL device to the one specified in the environment variable OPENCV_OPENCL_DEVICE which is setup prior to that call.
I checked that this actually happens by setting a break-point at opencv_core310d.dll!cv::ocl::selectOpenCLDevice() Line 2256 (opencv\source\modules\core\src\ocl.cpp):
static cl_device_id selectOpenCLDevice()
{
std::string platform, deviceName;
std::vector<std::string> deviceTypes;
const char* configuration = getenv("OPENCV_OPENCL_DEVICE");
if (configuration &&
(strcmp(configuration, "disabled") == 0 ||
!parseOpenCLDeviceConfiguration(std::string(configuration), platform, deviceTypes, deviceName)
))
return NULL;