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Categories in Objective-C aren't working

2019-01-24 07:05发布

问题:

I'm developing an iOS application that needs to deploy to iOS 3.1.3. I need to extend some of the functionality of the NSData class and am using the following code inside NSData+Base64 (truncated to show the interesting part):

NSData+Base64.h

[...]

@interface NSData (Base64)

+ (NSData *)dataFromBase64String:(NSString *)aString;
- (NSString *)base64EncodedString;

@end

NSData+Base64.m

@implementation NSData (Base64)

[...]

//
// base64EncodedString
//
// Creates an NSString object that contains the base 64 encoding of the
// receiver's data. Lines are broken at 64 characters long.
//
// returns an autoreleased NSString being the base 64 representation of the
//  receiver.
//
- (NSString *)base64EncodedString
{
    size_t outputLength;
    char *outputBuffer =
        NewBase64Encode([self bytes], [self length], true, &outputLength);

    NSString *result =
        [[[NSString alloc]
            initWithBytes:outputBuffer
            length:outputLength
            encoding:NSASCIIStringEncoding]
        autorelease];
    free(outputBuffer);
    return result;
}

@end

However, when I try to message this selector:

NSData *HMAC = [[NSData alloc] initWithBytes:cHMAC length:sizeof(cHMAC)];
NSString *hash = [HMAC base64EncodedString];

I get the following error:

 -[NSConcreteData base64EncodedString]: unrecognized selector sent to instance 0x6146e70
2010-11-09 13:44:41.443 SpringboardApplication[21318:40b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSConcreteData base64EncodedString]: unrecognized selector sent to instance 0x6146e70'

I read a lot about iOS 3.1.x having problems with categories. I tried adding the flags -all_load and -ObjC (both separately and together) to no avail. I would really appreciate some direction of how to get this selector to work.

Thanks!

回答1:

It really seems like your category isn't being compiled or linked into the same target that you're using it from. You should make sure that NSData+Base64.m is marked to be compiled by the same target that it's being used from by getting info on the two files and comparing the targets they're assigned to.

A test you can perform is to add a line with an #error error message to NSData+Base64.m, which will cause the build to fail when it gets to that file. Like this:

#error We're now compiling NSData+Base64.m

Then look and see which target fails to compile.



回答2:

I had the same issue with ARC project which was linking with non-ARC module having category extension.

Fixed the issue by adding "Other Linker Flags: -all_load" in parent ARC project.



回答3:

Have you #imported the header file for your category? I know it sounds simple, but I forget nearly every time.



回答4:

There is a great post on The Carbon Emitter about about handling categories in iOS. It details an easy way to handle importing categories to your project.

Make a file containing all of your category imports, in this example it is Extensions.h:

#import "NSDate+Formatting.h"
#import "UIFonts+MyFonts.h"
#import "UIViewController+Tourbot.h"

Add import your file in AppName-Prefix.pch:

#import <Availability.h>

#ifndef __IPHONE_3_0
#warning "This project uses features only available in iPhone SDK 3.0 and later."
#endif

#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>
#import <CoreText/CoreText.h>
#import "Extensions.h" // Add import here
#endif


回答5:

In My case when I got this error I simply added the .m file in the Compiled resources, and it get worked. This can be achieved by selecting target project->Build Phases->Compile Sources. Then you click on the + button from its bottom left. In this case you may add 'NSData+Base64.m' file to the compile sources. Then you clean your project and run. I guess this may help.