Is there a simple way to make a random selection f

2019-01-24 02:12发布

问题:

I'm reading a beginner's JavaScript book with some code that compares the coder's input (var answer) to a randomly chosen string from an array (answers). It's a guessing game.

I am confused about the way a string is chosen randomly. The code appears to be multiplying the Math.random function by the answers array and its length property. Checking around, this appears to be the standard way to make a random selection from an array? Why would you use a math operator, the *, to multiply... out... a random string based on an array's length? Isn't the length technically just 3 strings? I just feel like it should be something simple like index = answers.random. Does that exist in JS or another language?

<script>

var guess = "red";
var answer = null;

var answers = [ "red",
"green",
"blue"];

var index = Math.floor(Math.random() * answers.length);

if (guess == answers[index]) {
answer = "Yes! I was thinking " + answers[index];
} else {
answer = "No. I was thinking " + answers[index];
}
alert(answer);

</script>

回答1:

It's easy in Python.

>>> import random
>>> random.choice(['red','green','blue'])
'green'

The reason the code you're looking at is so common is that typically, when you're talking about a random variable in statistics, it has a range of [0,1). Think of it as a percent, if you'd like. To make this percent suitable for choosing a random element, you multiply it by the range, allowing the new value to be between [0,RANGE). The Math.floor() makes certain that the number is an integer, since decimals don't make sense when used as indices in an array.

You could easily write a similar function in Javascript using your code, and I'm sure there are plenty of JS utility libraries that include one. Something like

function choose(choices) {
  var index = Math.floor(Math.random() * choices.length);
  return choices[index];
}

Then you can simply write choose(answers) to get a random color.



回答2:

Math.random gives you a random number between 0 and 1.

Multiplying this value by the length of your array will give you a number strictly less than the length of your array.

Calling Math.floor on that will truncate the decimal, and give you a random number within the bounds of your array

var arr = [1, 2, 3, 4, 5];
//array length = 5;

var rand = Math.random();
//rand = 0.78;
rand *= arr.length; //(5)
//rand = 3.9
rand = Math.floor(rand);
//rand = 3

var arr = [1, 2, 3, 4, 5];
//array length = 5;

var rand = Math.random();
//rand = 0.9999;
rand *= arr.length; //(5)
//rand = 4.9995
rand = Math.floor(rand);
//rand = 4 - safely within the bounds of your array


回答3:

Here you go

function randomChoice(arr) {
    return arr[Math.floor(arr.length * Math.random())];
}


回答4:

Popular Underscore javascript library provides function for this, which can be used similar to python's random.choice :

http://underscorejs.org/#sample

var random_sample = _.sample([1, 2, 3, 4, 5, 6]);


回答5:

Math.random and similar functions usually return a number between 0 and 1. As such, if you multiply the random number by your highest possible value N, you'll end up with a random number between 0 and N.



回答6:

In Python it is...

import random

a=['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'etc.']
print random.choice(a)


回答7:

var choiceIndex = Math.floor(Math.random() * yourArray.length)


回答8:

JavaScript

No. Vanilla JS does not provide any method like the following. You have to calculate, unfortunately.

function sample(array) {
  return array[Math.floor(Math.random() * array.length)];
}

console.log(sample([1, 2, 3]));
console.log(sample([11, 22.3, "33", {"a": 44}]));

Try it out here.

But, if you are using lodash, the above method is already covered.

let _ = require('lodash');

console.log(_.sample([11, 22.3, "33", {"a": 44}]));

Try it out here.

Python

import random
random.choice([1, 2.3, '3'])

Try it out here.

Ruby

using a single data type,

[1, 2, 3].sample

using multiple data types,

[1, 2.34, 'a', "b c", [5, 6]].sample

Try it out here.

Updated: JavaScript example added.