Google is now demanding that publishers identify apps with ads. Fine, my game has no ads so I went to select no, but the developer console says they have detected AdMob SDK 11 in my app. The thing is I'm sure my game doesn't have AdMob. It's never shown ads, AdMob is not in the manifest and I can't seem to find it anyplace else. How can I make sure?
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试):
问题:
回答1:
If you are including Google Play Services in your build.gradle file just make sure you are including only the things that you need as it contains many features, such as Google Maps, Google Fit, Google Advertising, etc. For more details see:
https://developers.google.com/android/guides/setup
EDIT
In any library or framework you are using that pulls in Google Play Services you should know what it is being used for and if you don't reach out to the source and ask.
For starters use the Google Actions Base Client Library:
com.google.android.gms:play-services-base:x.x.x
And then add in which Play Services feature libraries you need.