I have structure like this:
struct JSONModelSettings {
let patientID : String
let therapistID : String
var isEnabled : Bool
enum CodingKeys: String, CodingKey {
case settings // The top level "settings" key
}
// The keys inside of the "settings" object
enum SettingsKeys: String, CodingKey {
case patientID = "patient_id"
case therapistID = "therapist_id"
case isEnabled = "is_therapy_forced"
}
}
extension JSONModelSettings: Decodable {
init(from decoder: Decoder) throws {
// Extract the top-level values ("settings")
let values = try decoder.container(keyedBy: CodingKeys.self)
// Extract the settings object as a nested container
let user = try values.nestedContainer(keyedBy: SettingsKeys.self, forKey: .settings)
// Extract each property from the nested container
patientID = try user.decode(String.self, forKey: .patientID)
therapistID = try user.decode(String.self, forKey: .therapistID)
isEnabled = try user.decode(Bool.self, forKey: .isEnabled)
}
}
and JSON in this format (structure used to pull keys from setting without extra wrapper):
{
"settings": {
"patient_id": "80864898",
"therapist_id": "78920",
"enabled": "1"
}
}
Question is how can i convert "isEnabled" to Bool, (getting 1 or 0 from API)
When im trying to parse response im getting error:
"Expected to decode Bool but found a number instead."
My suggestion is: don't fight the JSON. Get it into a Swift value as quickly and with little fuss as possible, then do your manipulation there.
You can define a private internal structure to hold the decoded data, like this:
struct JSONModelSettings {
let patientID : String
let therapistID : String
var isEnabled : Bool
}
extension JSONModelSettings: Decodable {
// This struct stays very close to the JSON model, to the point
// of using snake_case for its properties. Since it's private,
// outside code cannot access it (and no need to either)
private struct JSONSettings: Decodable {
var patient_id: String
var therapist_id: String
var enabled: String
}
private enum CodingKeys: String, CodingKey {
case settings
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
let settings = try container.decode(JSONSettings.self, forKey: .settings)
patientID = settings.patient_id
therapistID = settings.therapist_id
isEnabled = settings.enabled == "1" ? true : false
}
}
Other JSON mapping frameworks, such as ObjectMapper allows you to attach a transform function to the encoding/decoding process. It looks like Codable
has no equivalence for now.
In those cases I like to keep the model like the JSON data, so in your case Ints. Than I add computed properties to the model to convert into Booleans etc
struct Model {
let enabled: Int
var isEnabled: Bool {
return enabled == 1
}
}
Decode as a String
and then convert it to Bool
, just modifying some lines of your code:
("0"
is a JSON string, and cannot be decoded as an Int
.)
struct JSONModelSettings {
let patientID : String
let therapistID : String
var isEnabled : Bool
enum CodingKeys: String, CodingKey {
case settings // The top level "settings" key
}
// The keys inside of the "settings" object
enum SettingsKeys: String, CodingKey {
case patientID = "patient_id"
case therapistID = "therapist_id"
case isEnabled = "enabled"//### "is_therapy_forced"?
}
}
extension JSONModelSettings: Decodable {
init(from decoder: Decoder) throws {
// Extract the top-level values ("settings")
let values = try decoder.container(keyedBy: CodingKeys.self)
// Extract the settings object as a nested container
let user = try values.nestedContainer(keyedBy: SettingsKeys.self, forKey: .settings)
// Extract each property from the nested container
patientID = try user.decode(String.self, forKey: .patientID)
therapistID = try user.decode(String.self, forKey: .therapistID)
//### decode the value for "enabled" as String
let enabledString = try user.decode(String.self, forKey: .isEnabled)
//### You can throw type mismatching error when `enabledString` is neither "0" or "1"
if enabledString != "0" && enabledString != "1" {
throw DecodingError.typeMismatch(Bool.self, DecodingError.Context(codingPath: user.codingPath + [SettingsKeys.isEnabled], debugDescription: "value for \"enabled\" needs to be \"0\" or \"1\""))
}
//### and convert it to Bool
isEnabled = enabledString != "0"
}
}