I'm aware of other questions about modules and namespaces in F#, but they're not helping me right now.
I've got a project with
Utilities.fs
namespace Company.Project.Namespace
module Utilities =
//stuff here
Functions.fs
namespace Company.Project.Namespace
open Utilities
module Functions =
//stuff here
And I'm trying to test them in an fsx:
#load "Utilities.fs"
#load "Functions.fs"
which gives me error FS0039: The namespace or module 'Utilities' is not defined
when I try to send it to FSI with Alt-Enter
.
I've tried adding same namespace at the top of the script file, but it doesn't like that.
What's weird is that the background compiler doesn't shout at me.
This seems to work, but is it the right approch?
#load "Utilities.fs"
open Company.Project.Namespace
#load "Functions.fs"
Is there a 'reference' FSharp project somewhere, which contains examples of how to integrate all this stuff: namespaces, modules, classes, script files, tests etc.?
I'm not an expert with FSI, but some experimentation suggests that namespaces are only supported by #load
declarations (not via typical interactions - sending a namespace declaration group to VFSI via Alt-Enter does not work), and that different interactions contribute different 'instances'. For example, with the code file
namespace Foo
type Bar() =
member this.Qux() = printfn "hi"
namespace Other
type Whatever() = class end
namespace Foo
module M =
let bar = new Bar()
bar.Qux()
if I #load
it more than once I get e.g.
> [Loading C:\Program.fs]
hi
namespace FSI_0002.Foo
type Bar =
class
new : unit -> Bar
member Qux : unit -> unit
end
namespace FSI_0002.Other
type Whatever =
class
new : unit -> Whatever
end
namespace FSI_0002.Foo
val bar : Bar
> #load @"C:\Program.fs";;
> [Loading C:\Program.fs]
hi
namespace FSI_0003.Foo
type Bar =
class
new : unit -> Bar
member Qux : unit -> unit
end
namespace FSI_0003.Other
type Whatever =
class
new : unit -> Whatever
end
namespace FSI_0003.Foo
val bar : Bar
> new Foo.Bar();;
> val it : Foo.Bar = FSI_0003.Foo.Bar
Note that it seems the FSI_0003.Foo.Bar shadowed the FSI_0002 version.
So I'm thinking the part of the F# spec that says
Within a namespace declaration group,
the namespace itself is implicitly
opened if any preceding namespace
declaration groups or referenced
assemblies contribute to this
namespace, e.g.
namespace MyCompany.MyLibrary
module Values1 =
let x = 1
namespace MyCompany.MyLibrary
// Implicit open of MyCompany.MyLibrary bringing Values1 into scope
module Values2 =
let x = Values1.x
However this only opens the namespace
as constituted by preceding namespace
declaration groups.
Does not interact with FSI, given FSI's limited understanding of namespaces. Specifically, I expect that the 'second #load' from your example opens e.g. FSI_000N+1
's version of the namespace, whereas the prior code was in FSI_000N
. Which maybe-explains why the explicit open
interaction fixes it; you bring the existing, unshadowed FSI_000N
stuff up to the top level before trying to (implicitly) reference it later.
I'm relatively new at this too, but this is what works for me when I'm testing in an fsx file:
#if INTERACTIVE
#r @"C:\Program Files\FSharpPowerPack-2.0.0.0\bin\FParsec.dll"
#r @"C:\Program Files\FSharpPowerPack-2.0.0.0\bin\FParsecCS.dll"
#endif
open FParsec.Primitives
open FParsec.CharParsers
followed by my code that uses these libraries.