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问题:
Is it legal to zero array of doubles (using memset(,0,)) or struct containing doubles ?
The question implies two different things:
(1) From the point of view of C standard, is this UB of not ?
(on a fixed platform, how can this UB ... it just depends of floating representation that's all ...)
(2) From practical point of view: is it ok on intel platform ?
(no matter what standard is saying).
回答1:
The C99 standard Annex F says:
This annex specifies C language support for the IEC 60559 floating-point standard. The
IEC 60559 floating-point standard is specifically Binary floating-point arithmetic for
microprocessor systems, second edition (IEC 60559:1989), previously designated
IEC 559:1989 and as IEEE Standard for Binary Floating-Point Arithmetic
(ANSI/IEEE 754−1985). IEEE Standard for Radix-Independent Floating-Point
Arithmetic (ANSI/IEEE 854−1987) generalizes the binary standard to remove
dependencies on radix and word length. IEC 60559 generally refers to the floating-point
standard, as in IEC 60559 operation, IEC 60559 format, etc. An implementation that
defines __STDC_IEC_559__
shall conform to the specifications in this annex. Where
a binding between the C language and IEC 60559 is indicated, the IEC 60559-specified
behavior is adopted by reference, unless stated otherwise.
And, immediately after,
The C floating types match the IEC 60559 formats as follows:
- The
float
type matches the IEC 60559 single format.
- The
double
type matches the IEC 60559 double format.
So, if IEC 60559 is basically IEEE 754-1985 and this specifies that 8 zero bytes mean 0.0 (as @David Heffernan said), this means that if you find __STDC_IEC_559__
defined you can safely do a 0.0 initialization with memset
.
回答2:
If you are talking about IEEE754 then the standard defines +0.0 to double precision as 8 zero bytes. If you know that you are backed by IEEE754 floating point then this is well-defined.
As for Intel, I can't think of a compiler that doesn't use IEEE754 on Intel x86/x64.
回答3:
David Heffernan has given a good answer for part (2) of your question. For part (1):
The C99 standard makes no guarantees about the representation of floating-point values in the general case. §6.2.6.1 says:
The representations of all types are unspecified except as stated in this subclause.
...and that subclause makes no further mention of floating point.
You said:
(on a fixed platform, how can this UB ... it just depends of floating representation that's all ...)
Indeed - there a difference between "undefined behaviour", "unspecified behaviour" and "implementation-defined behaviour":
- "undefined behaviour" means that anything could happen (including a runtime crash);
- "unspecificed behaviour" means that the compiler is free to implement something sensible in any way it likes, but there is no requirement for the implementation choice to be documented;
- "implementation-defined behaviour" means that the compiler is free to implement something sensible in any way it likes, and is supposed to document that choice (for example, see here for the implementation choices documented by the most recent release of GCC);
and so, as floating point representation is unspecified behaviour, it can vary in an undocumented manner from platform to platform (where "platform" here means "the combination of hardware and compiler" rather than just "hardware").
(I'm not sure how useful the guarantee that a double
is represented such that all-bits-zero is +0.0
if __STDC_IEC_559__
is defined, as described in Matteo Italia's answer, actually is in practice. For example, GCC never defines this, even though is uses IEEE 754 / IEC 60559 on many hardware platforms.)
回答4:
Even though it is unlikely that you encounter a machine where this has problems, you may also avoid this relatively easily if you are really talking of arrays as you indicate in the question title, and if these arrays are of known length at compile time (that is not VLA), then just initializing them is probably even more convenient:
double A[133] = { 0 };
should always work. If you'd have to zero such an array again, later, and your compiler is compliant to modern C (C99) you can do this with a compound literal
memcpy(A, (double const[133]){ 0 }, 133*sizeof(double));
on any modern compiler this should be as efficient as memset
, but has the advantage of not relying on a particular encoding of double
.
回答5:
As Matteo Italia says, that's legal according to the standard, but I wouldn't use it. Something like
double *p = V, *last = V + N; // N - count
while(p != last) *(p++) = 0;
is at least twice faster.
回答6:
Well, I think the zeroing is "legal" (after all, it's zeroing a regular buffer), but I have no idea if the standard lets you assume anything about the resulting logical value. My guess would be that the C standard leaves it as undefined.
回答7:
It's "legal" to use memset. The issue is whether it produces a bit pattern where array[x] == 0.0 is true. While the basic C standard doesn't require that to be true, I'd be interested in hearing examples where it isn't!
It appears memset is equivalent to 0.0 on IBM-AIX, HP-UX (PARISC), HP-UX (IA-64), Linux (IA-64, I think).
{
double dFloat1 = 0.0;
double dFloat2 = 111111.1111111;
memset(&dFloat2, 0, sizeof(dFloat2));
if(dFloat1 == dFloat2)
{
fprintf(stdout, "memset appears to be equivalent to = 0.0\n");
}
else
{
fprintf(stdout, "memset is NOT equivalent to = 0.0\n");
}
}