I'm trying to 'import' my existing C++ codebase into my XCode iOS project.
Problem is, xCode won't compile (and therefore not link) my code. This is what I've done so far:
- File > Add files to "Project". I don't tick 'Copy files' since it's a shared codebase for multiple platforms and multiple copies of source code is not an option.
- I've added appropriate path to the "Header Search Path" project settings. Including header files works, I can #include "stuff.h" from my Objective-C++ (.mm) file.
However, I can't find any way of actually telling XCode to compile the .cpp files?
A few points:
- I'm not looking for a way to pre compile it into a library and linking that way
- The project is a standard iOS Objective-C project. The C++ code is called from it (that's not a problem)
Update
I've added the codebase directory to the target's "Compile Sources". I actually have to click "Add other..." in the dialog that pops up, since I can't select the directory reference to my codebase.
When I add it, XCode asks me if I want to "Create external build system project". I leave it ticked and the two fields with the default values "/usr/bin/make" and "$(ACTION)". However, my codebase doesn't get compiled during the build. Do I have to write my own Makefile ?
If I don't select "Create external build system project" then a directory reference is created under the target, but not compiled during the build and a warning is emitted:
warning: no rule to process file '$(PROJECT_DIR)/../codebase'
of type folder for architecture i386