I want to find the simplest possible way (preferably without relying on a lot of additional libraries) to connect a Polymer component with a web socket so that I can update it easily from the backend.
Right now I have investigated doing this with bacon.js since it is very easy to setup a an event stream directly from the web socket. My idea is to filter these messages and route them to individual Polymer components. However, if this can be easily done without bacon.js or other libraries (i.e. with only Polymer itself and a normal javascript Web socket) that might be preferable. Any ideas, hints or example code?
Thanks, in advance
/Robert
Here is a very basic way of handling websocket using polymer
Polymer({
is: "ws-element",
socket: null,
properties: {
protocol: {
type: String
},
url: {
type: String
}
},
ready: function () {
this.socket = new WebSocket(this.url, this.protocol);
this.socket.onerror = this.onError.bind(this);
this.socket.onopen = this.onOpen.bind(this);
this.socket.onmessage = this.onMessage.bind(this);
},
onError: function (error) {
this.fire('onerror', error);
},
onOpen: function (event) {
this.fire('onopen');
},
onMessage: function (event) {
this.fire('onmessage', event.data);
},
send: function (message) {
this.socket.send(message);
},
close: function () {
this.socket.close();
}
})
Please take a look at the WebSocket Polymer Element, The Polymer element uses the native WebSocket client that comes with most of today's modern browsers.