Yes i have been through the other questions that are related to this, but i found them not much help. They were some help but i am still a bit confused. So here what what i need to do:
We have a 132x65 screen. I have a 132x65 .bmp. I want to go through the .bmp and separate it into little 1x8 columns to get the binary of that 32-bit column. Then do that 132 times across, and do that 9 times down. Anything that is not white should be counted as a bit. example:
If the top left pixel of the picture is any color that is not white and the 7 pixels below that are white then that would be the first element of the array, the hex of that number, so the array would look like this:
array [] = { 0x01 } and then it would continue to fill through those 132 columns and then do it again for 9 "sections" of rows. And the file result would be ONLY that array in a separate file.
I understand the header format for this, i have read the wiki article on .bmp file formats, my main problem is i don't really know how to interact with the .bmp when i actually want it to go inside and interact with each pixel from the image. I really dont need the whole thing, but maybe just an example of grabbing each pixel from the .bmp and outputting the color of the pixel into a file or something. My c++ is a little rusty (been doing java and javscript lately).
If you want to read a known format BMP and don't care about how it's done (ie, internal-only thing) you can just take the BMP, ignore the header and use it as a pixel array. It is stored line by line starting at the bottom left. There are some detail snags for how it's packed but in my experience if you take a 32bpp image it can be completely ignored.
As a really simple example:
unsigned int *buffer;
void readfile() {
FILE *f = fopen("file.bmp", "rb");
buffer = new unsigned int[132*65];
fseek(f, 54);
fread(buffer, 132*65*4, 1, f);
fclose(f);
}
unsigned int getpixel(int x, int y) {
//assuming your x/y starts from top left, like I usually do
return buffer[(64 - y) * 132 + x];
}
I had the same problem, but by reading BMP file format description I wrote a function that reads a .BMP file and stores it into a array.
Maybe this function can help you:
unsigned int PIC::BinToNum(char *b,int bytes)
{
unsigned int tmpx = 0;
unsigned int pw = 1;
for(int i=0;i<bytes;i++)
{
tmpx += ((unsigned char)b[i]* pw);
pw = pw * 256;
}
return tmpx;
}
int PIC::Open(const char *path)
{
int pad = 0;
unsigned int sof = 0;
unsigned int tx = 0;
char tmp[4] = {0,0,0,0};
fstream file;
file.open(path,ios::in);
if(file.fail())
{
width=height=ColorBits=size=0;
return -1;
}
else
{
file.seekg(0,ios::beg);
file.read(tmp,2);
if(!(tmp[0] == 66 && tmp[1] == 77))
{
width=height=ColorBits=size=0;
return 0;
}
else
{
file.seekg(2,ios::beg); // 0x2 size
file.read(tmp,4);
size = BinToNum(tmp,4);
file.seekg(18,ios::beg); // 0x12 width
file.read(tmp,4);
width = BinToNum(tmp,4);
file.seekg(22,ios::beg); // 0x16 height
file.read(tmp,4);
height = BinToNum(tmp,4);
file.seekg(28,ios::beg); // 0x1C Bits per Pixel
file.read(tmp,2);
ColorBits = BinToNum(tmp,2);
file.seekg(10,ios::beg); // 0x0A start offset
file.read(tmp,4);
sof=BinToNum(tmp,4);
file.seekg(34,ios::beg); // 0x22 Padding
file.read(tmp,4);
pad = BinToNum(tmp,4);
pad = (int)(pad / height); // Compute Spacing in each row
pad = pad - (width*ColorBits/8);
// Initialize Matrix//
matrix = new(unsigned int[height*width]);
for(int h=height-1;h>=0;h--)
{
for(int w=0;w<=width-1;w++)
{
file.seekg(sof,ios::beg);
file.read(tmp,(int)(ColorBits/8));
tx = BinToNum(tmp,(int)(ColorBits/8));
matrix[(h*width)+w] = tx;
sof+=(int)(ColorBits/8);
}
sof +=pad;
}
}
}
file.close();
return 1;
}
Note:This functions is member of a class that i named it "PIC"...