I've been trying and failing to use the java full screen mode on the primary display of an OSX system. Whatever I've tried I can't seem to get rid of the 'apple' menu bar from the top of the display. I really need to paint over the entire screen. Can anyone tell me how to get rid of the menu?
I've attached an example class which exhibits the problem - on my system the menu is still visible where I would expect to see a completely blank screen.
import java.awt.*;
import java.awt.event.*;
import javax.swing.JFrame;
public class FullScreenFrame extends JFrame implements KeyListener {
public FullScreenFrame () {
addKeyListener(this);
setUndecorated(true);
GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
if (gd.isFullScreenSupported()) {
try {
gd.setFullScreenWindow(this);
}
finally {
gd.setFullScreenWindow(null);
}
}
else {
System.err.println("Full screen not supported");
}
setVisible(true);
}
public void keyTyped(KeyEvent e) {}
public void keyPressed(KeyEvent e) {}
public void keyReleased(KeyEvent e) {
setVisible(false);
dispose();
}
public static void main (String [] args) {
new FullScreenFrame();
}
}
I think your problem is here:
try {
gd.setFullScreenWindow(this);
}
finally {
gd.setFullScreenWindow(null);
}
finally
blocks are always executed, so what happens here is that you window becomes full screen for a brief instant (if that) and then relinquishes the screen immediately.
Also, setVisible(true)
is not necessary when you have previously called setFullScreenWindow(this)
, according to the Javadocs.
So I would change the constructor to this:
public FullScreenFrame() {
addKeyListener(this);
GraphicsDevice gd =
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
if (gd.isFullScreenSupported()) {
setUndecorated(true);
gd.setFullScreenWindow(this);
} else {
System.err.println("Full screen not supported");
setSize(100, 100); // just something to let you see the window
setVisible(true);
}
}
On OS X (10.7 and higher), it is better to use the native fullscreen mode available. You should use:
com.apple.eawt.FullScreenUtilities.setWindowCanFullScreen(window,true);
com.apple.eawt.Application.getApplication().requestToggleFullScreen(window);
where window
is the window (JFrame
, etc) that you want to take fullscreen
Thats a bit pedantic, the answer is to follow the tutorial completely, which has the essentials and is somewhat more expansive than would fit in a post. The above sample does not work because it is missing a validate();
and some content. I suspect the Java Tutorial will not disappear any time soon. Below is a modified version
package test;
import java.awt.*;
import java.awt.event.*;
import javax.swing.JFrame;
import javax.swing.JLabel;
public class FullScreenFrame extends JFrame implements KeyListener {
public FullScreenFrame () {
addKeyListener(this);
setUndecorated(true);
GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
if (gd.isFullScreenSupported()) {
try {
this.getContentPane().addKeyListener(this);
this.getContentPane().setLayout(new BorderLayout());
this.getContentPane().add("Center", new JLabel("Full Screen, back to normal in 10 seconds"));
gd.setFullScreenWindow(this);
validate();
try {
Thread.sleep(10000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} finally {
gd.setFullScreenWindow(null);
}
} else {
System.err.println("Full screen not supported");
}
}
public void keyTyped(KeyEvent e) {
System.out.println("keyTyped:" + e.getKeyChar() + "source:" + e.getSource() );
}
public void keyPressed(KeyEvent e) {
System.out.println("keyPressed:" + e.getKeyChar() + "source:" + e.getSource() );
}
public void keyReleased(KeyEvent e) {
System.out.println("keyReleased:" + e.getKeyChar() + "source:" + e.getSource() );
setVisible(false);
dispose();
}
public static void main (String [] args) {
new FullScreenFrame();
}
}