I know having a Unit Of Work
is having an abstraction on top of an abstraction (DbContext
) and surely that is an anti-pattern, or at least is not necessary.
I have the following problem:
I have a generic IRepository
like so:
public interface IGenericRepository<TEntity> where TEntity : class
{
IEnumerable<TEntity> Get(
Expression<Func<TEntity, bool>> filter = null,
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>> orderBy = null,
string includeProperties = "");
TEntity GetByID(object id);
void Insert(TEntity entity);
void Delete(object id);
void Delete(TEntity entityToDelete);
void Update(TEntity entityToUpdate);
}
and this is the implementation of this interface:
public class GenericRepository<TEntity> : IGenericRepository<TEntity> where TEntity : class
{
internal GymHelperContext context;
internal DbSet<TEntity> dbSet;
public GenericRepository(GymHelperContext context)
{
this.context = context;
dbSet = context.Set<TEntity>();
}
public virtual IEnumerable<TEntity> Get(
Expression<Func<TEntity, bool>> filter = null,
Func<IQueryable<TEntity>, IOrderedQueryable<TEntity>> orderBy = null,
string includeProperties = "")
{
IQueryable<TEntity> query = dbSet;
if (filter != null)
{
query = query.Where(filter);
}
foreach (var includeProperty in includeProperties.Split
(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries))
{
query = query.Include(includeProperty);
}
if (orderBy != null)
{
return orderBy(query).ToList();
}
else
{
return query.ToList();
}
}
public virtual TEntity GetByID(object id)
{
return dbSet.Find(id);
}
public virtual void Insert(TEntity entity)
{
dbSet.Add(entity);
}
public virtual void Delete(object id)
{
TEntity entityToDelete = dbSet.Find(id);
Delete(entityToDelete);
}
public virtual void Delete(TEntity entityToDelete)
{
if (context.Entry(entityToDelete).State == EntityState.Detached)
{
dbSet.Attach(entityToDelete);
}
dbSet.Remove(entityToDelete);
}
public virtual void Update(TEntity entityToUpdate)
{
dbSet.Attach(entityToUpdate);
context.Entry(entityToUpdate).State = EntityState.Modified;
}
}
I have a proyect called Facade that instantiates a Mapper and a UnitOfWork, like so:
public class MuscleFacade
{
private readonly UnitOfWork _unitOfWork = new UnitOfWork();
private readonly MuscleMapping _muscleMapping = new MuscleMapping();
public MuscleFacade()
{
}
public IEnumerable<MuscleViewModel> GetAllMuscles()
{
var source = _unitOfWork.MuscleRepository
.Get()
.ToList();
var result = source.Select(x => _muscleMapping.MuscleToModel(x));
return result;
}
public GymViewModel GetGymViewModel()
{
GymViewModel gymViewModel = new GymViewModel
{
ListOfMuscles = GetAllMuscles().ToList()
};
return gymViewModel;
}
}
The MuscleFacade
class it's what I inject on my controller with Autofac, I inject an IMuscleFacade
in its constructor.
Now the thing is, my MuscleTypeViewModel
have a list of MuscleViewModel
these models are mapped with their Domain classes counterparts, and in this particular case a MuscleType
have many Muscle
(Eg: Arm have bicep, tricep, etc) so I put navigational properties on each of them, like so:
public class MuscleType : IEntity
{
public int Id { get; set; }
[StringLength(100)]
public string MuscleTypeName { get; set; }
public ICollection<Muscle> Muscles { get; set; }
}
public class Muscle : IEntity
{
public int Id { get; set; }
[StringLength(100)]
public string MuscleName { get; set; }
public int MuscleTypeId { get; set; }
public MuscleType MuscleType { get; set; }
}
Now let's look at GetAllMuscles
method in the Facade again:
public IEnumerable<MuscleViewModel> GetAllMuscles()
{
var source = _unitOfWork.MuscleRepository
.Get()
.ToList();
var result = source.Select(x => _muscleMapping.MuscleToModel(x));
return result;
}
What if I want to Eager-Load MuscleType, how can I change the Get() in order to receive and Expression
of Func
instead of a string
?