Canvas tooltip to appear outside canvas?

2020-07-19 05:26发布

问题:

I have made the following using KineticJS and D3.js. I have used KineticJS to let me popup tooltips when the user hovers over one of the dots. However, the tooltip appears cut off because of the boundaries of the canvas. Is there a way I can make this appear without it getting clipped?

The entire code itself is pretty huge and contains a lot of unrelated stuff so I posted the relevant snippets:

    this.stage = new Kinetic.Stage({
        container: 'canvas',
        width: this.WIDTH,
        height: this.HEIGHT
    });

    this.circlesLayer = new Kinetic.Layer();
    this.tooltipLayer = new Kinetic.Layer();

    this.stage.reset();
    this.stage.clear();

    // Some d3 specific code
    this.xRange.domain([
        d3.min(this.data, function(d) {
        return d.x;
    }), d3.max(this.data, function(d) {
        return d.x;
    })]);

    this.yRange.domain([
        d3.min(this.data, function(d) {
        return d.y;
    }), d3.max(this.data, function(d) {
        return d.y;
    })]);

    var axes_transition = d3.select("#" + this.div).transition().duration(1000).ease("exp-in-out")

    // transition the axes
    axes_transition.select(".x.axis").call(this.xAxis);

    // Drawing the circles
    this.last = this.data.map(this.position);
    this.last.forEach(this.kineticCircle);

    // Setting up the tooltip
    this.tooltip = new Kinetic.Text({
      text: "",
      fontFamily: "Calibri",
      fontSize: 12,
      padding: 5,
      visible: false,
      fill: "black",
      //alpha: 0.75,
      textFill: "white"
    });

    this.tooltipLayer.add(this.tooltip);

    this.stage.add(this.circlesLayer);
    this.stage.add(this.tooltipLayer);

回答1:

Not if the tooltip is drawn in the canvas unfortunately. You could of course create the tooltip with html or use the title attribute on the canvas instead.