I am getting started for using DataBinding and something is wrong with my onClick.
GameViewModel.java
public void onClickItem(int row, int col){
Log.d("click","row: "+row+" col: "+col);
}
@BindingAdapter("load_image")
public static void loadImage(ImageView view,int imageId) {
view.setImageResource(getDrawable(imageId));
}
GameFragment.java
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
//View view=inflater.inflate(R.layout.fragment_game, container, false);
FragmentGameBinding binding = DataBindingUtil.inflate(inflater, R.layout.fragment_game, container, false);
View view = binding.getRoot();
ButterKnife.bind(this,view);
binding.setGameViewModel(gameViewModel);
gameViewModel= ViewModelProviders.of(getActivity()).get(GameViewModel.class);
gameViewModel.init();
return view;
}
fragment_game.xml
<?xml version="1.0" encoding="utf-8"?>
<layout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
tools:context=".view.GameFragment">
<data>
<import type="android.support.v4.app.Fragment"/>
<import type="android.view.View"/>
<variable
name="gameViewModel"
type="harkor.addus.viewmodel.GameViewModel" />
</data>
<android.support.constraint.ConstraintLayout
(...)>
<TextView
(...)>
<android.support.constraint.ConstraintLayout
(...)>
<ImageView
android:id="@+id/image_puzzle11"
android:src="@android:color/holo_green_dark"
android:layout_width="0dp"
android:layout_height="0dp"
android:layout_marginEnd="1dp"
android:layout_marginRight="1dp"
android:onClick="@{() -> gameViewModel.onClickItem(1,1)}"
app:load_image="@{0}"
app:layout_constraintBottom_toTopOf="@+id/image_puzzle21"
app:layout_constraintDimensionRatio="w,1:1"
app:layout_constraintEnd_toStartOf="@+id/image_puzzle12"
app:layout_constraintHorizontal_bias="0.5"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
(...)
load_image is working, but onClick do nothing... No error in compilation, no crash when button is clicking on device, no result in console...