Im new in pygame, right now im working with sprites. My question is how do i detect if the sprite has been clicked? I want to do something when the sprite was clicked just like a button.
thx :)
[Edited]
thx Stephen. In addition is there a way to know who is the sprite that was clicked? Here is sample code
boxes = pygame.sprite.Group()
for color, location in [([255, 0, 0], [0, 0]),
([0, 255, 0], [60, 60]),
([0, 0, 255], [120, 120])]:
boxes.add(UpDownBox(color, location)
for example i click the sprite in location [0,0], the program should print its color or its location. thanks again :)
It's been a long time since I did anything in Pygame, but IIRC the basic idea is that your sprite should have a rect
attribute that describes its position on the screen. When you receive a mouse click event, you get the position by calling pygame.mouse.get_pos()
. You can then check for a collision between a rect
centered at the mouse position and your sprite's rect by calling pygame.sprite.collide_rect()
on both rect
objects.
A good example can be found here.
Simpler: Rect.collidepoint(x,y)
main loop
#in event handling:
if event.type == MOUSEMOTION: x,y = event.pos
for box in boxes:
if box.rect.collidepoint(x,y): print 'yay!'
There are several more collision functions in both Rect and Sprite. See:
- http://www.pygame.org/docs/ref/sprite.html#pygame.sprite.spritecollide
- http://www.pygame.org/docs/ref/sprite.html
- http://www.pygame.org/docs/ref/rect.html