The timer never invokes the method. What am I doing wrong ? This is the code:
NSTimer *manualOverlayTimer = [NSTimer scheduledTimerWithTimeInterval:2.0 target:self selector:@selector(hideManual) userInfo:nil repeats:NO];
method:
-(void)hideManual
thanks
It was a thread issue. I've fixed with:
dispatch_async(dispatch_get_main_queue(), ^{
// Timer here
});
You don't need an NSTimer for a task of this sort. To hide your view object after a specific period of time on main thread you can use a gcd method dispatch_after
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, NSEC_PER_SEC * 2.0), dispatch_get_main_queue(), ^(void){
// Your code
});
where 2.0 is an amount of seconds that will pass before the block will get executed
Just use this
[NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(hideManual) userInfo:nil repeats:NO];
EDIT
This code work well when btn
(an UIButton
) pressed and -(void)btnPressed
function called.
-(void)btnPressed{
[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(hideManual) userInfo:nil repeats:NO];
}
-(void)hideManual{
NSLog(@"Hi, I'm here!");
}
try this :
NSTimer *manualOverlayTimer = [NSTimer scheduledTimerWithTimeInterval:1.0
target:self
selector:@selector(hideManual)
userInfo:nil
repeats:YES];
repeat:YES instead of [[NSRunLoop currentRunLoop] addTimer:manualOverlayTimer forMode:NSDefaultRunLoopMode];
in your code fragments it does not show when and where the NSTimer
is fired.
if you want to use the NSTimer
, you should fire the timer after the init, like this:
NSTimer *_timer = [NSTimer scheduledTimerWithTimeInterval:2.f target:self selector:@selector(hideManual) userInfo:nil repeats:false];
[_timer fire];
but you can use the following line in your any method as well:
[self performSelector:@selector(hideManual) withObject:nil afterDelay:2.f];
it looks easier in this case than working with NSTimer
.