I send a byte array of an image from C# to a C++ Library. I decode the image with OpenCV (Version 3.3.1) BMP images are fast in decoding but JPEG images are slow.
How i can speed up the decoding time for JPEG images? (Multithreading, GPU, ...?)
Performance of decode
---------------------------------------------------------
| Resolution | Format | Size | Duration | |
---------------------------------------------------------
| 800x600 | BMP | 2MB | 0.7 ms | |
---------------------------------------------------------
| 800x600 | JPEG | 10KB | 4 ms | 500% slower |
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OpenCV C++ Method
VMAPI char* __stdcall SendImage(unsigned char* pArray, int nSize)
{
cv::Mat buf(1, nSize, CV_8UC1, (void*)pArray);
auto start = std::chrono::high_resolution_clock::now();
//cv::Mat input = cv::imdecode(buf, CV_LOAD_IMAGE_COLOR);
cv::Mat input = cv::imdecode(buf, -1);
auto finish = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> elapsed = finish - start;
std::string result = "Test Version 1.0 - Elapsed time: " + std::to_string(elapsed.count() * 1000) + " s\n";
return _strdup(result.c_str());
}
C# Request
[DllImport("VideoModule.dll")]
public static extern string SendImage(IntPtr pArray, int nSize);
static void ProcessImage()
{
var bitmap = new Bitmap(800, 600);
using (var graphic = Graphics.FromImage(bitmap))
{
graphic.Clear(Color.White);
graphic.DrawRectangle(new Pen(Color.DarkBlue), 20, 20, 60, 60);
graphic.DrawRectangle(new Pen(Color.DarkGreen), 200, 200, 60, 60);
graphic.DrawRectangle(new Pen(Color.Red), 500, 400, 60, 60);
}
var memoryStream = new MemoryStream();
//Return an image in JPEG
bitmap.Save(memoryStream, ImageFormat.Jpeg);
//Return an image in BMP
//bitmap.Save(memoryStream, ImageFormat.Bmp);
var imageData = memoryStream.GetBuffer();
var size = Marshal.SizeOf(imageData[0]) * imageData.Length;
IntPtr pnt = Marshal.AllocHGlobal(size);
try
{
// Copy the array to unmanaged memory.
Marshal.Copy(imageData, 0, pnt, imageData.Length);
}
catch (Exception)
{
}
result = SendImage(pnt, imageData.Length);
Marshal.FreeHGlobal(pnt);
Console.WriteLine(result);
}