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问题:
I am trying to create a CGContext in swift. It compiles but throws an error at runtime.
let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB()
let context:CGContext = CGBitmapContextCreate(nil, 20, 20, 8, 0, colorSpace, CGBitmapInfo.AlphaInfoMask)
CGColorSpaceRelease(colorSpace);
....
And the error is:
Error: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 32 bits/pixel; 3-component color space; unrecognized; 96 bytes/row.
fatal error: Can't unwrap Optional.None
回答1:
Just in case somebody is running into the same problem. The snippet below finally works.
let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB()
let bitmapInfo = CGBitmapInfo(CGImageAlphaInfo.PremultipliedLast.rawValue)
let context = CGBitmapContextCreate(nil, UInt(rect.size.width), UInt(rect.size.height), 8, 0, colorSpace, bitmapInfo)
It generates a 32 bit RGBA context in swift
回答2:
Updated for Swift 3:
let colorSpace = CGColorSpaceCreateDeviceRGB()
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue)
guard let context = CGContext.init(data: nil, width: Int(size.width), height: Int(size.height), bitsPerComponent: Int(bitsPerComponent), bytesPerRow: Int(bytesPerRow), space: colorSpace, bitmapInfo: UInt32(bitmapInfo.rawValue)) else {
// cannot create context - handle error
}
回答3:
In Swift 2.1 one can access the fields properly, and even OR them together:
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedFirst.rawValue | CGBitmapInfo.ByteOrder32Little.rawValue)
let context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, bitmapInfo.rawValue);
Whole lot of 'rawValue' going on :)
You don't even need to separate out the bitmapInfo, and can do a one-liner:
let context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, CGImageAlphaInfo.PremultipliedFirst.rawValue | CGBitmapInfo.ByteOrder32Little.rawValue
回答4:
I had some issues in Swift 1.2 using UInt
, now I'm using Int
and it's working.
This Example shows how to convert an Image to a grayscale image.
let imageRect = self.myImage.frame
let colorSpace = CGColorSpaceCreateDeviceGray()
let width = imageRect.width
let height = imageRect.height
let bitmapInfo = CGBitmapInfo(CGImageAlphaInfo.None.rawValue)
let context = CGBitmapContextCreate(nil, Int(width), Int(height), 8, 0, colorSpace, bitmapInfo)
回答5:
Suggested way compatible with both Xcode 8.3 and Xcode 9 which supports Swift 3 and Swift 4
let colorSpace = CGColorSpaceCreateDeviceRGB()
guard let bitmapContext = CGContext(data: nil,
width: Int(size.width),
height: Int(size.height),
bitsPerComponent: Int(bitsPerComponent),
bytesPerRow: Int(bytesPerRow),
space: colorSpace,
bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else {
return nil
}
回答6:
In Swift 2.2:
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedLast.rawValue).rawValue
let colorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGBitmapContextCreate(nil, Int(width), Int(height), 8, 0, colorSpace, bitmapInfo)
回答7:
CGBitmapInfo.AlphaInfoMask is not a valid bitmap info.
Try setting CGBitmapInfo.AlphaLast or CGBitmapInfo.AlphaFirst.