Is there any way to get the size of a child view in SwiftUI?
I'm basically looking to do the UIKit equivalent of:
self.child.frame.origin.x -= self.child.intrinsicContentSize.width/2.0
I don't think a GeometryReader would work since that returns the available size in the parent.
[Edit] I've found it's possible to get and save the dimensions using .alignmentGuide(_, computeValue:)
though that's definitely a hack.
LessonSliderText(text: self.textForProgress(self.progress), color: self.completedColor)
.alignmentGuide(HorizontalAlignment.leading) { (dimensions) -> Length in
self.textSize = CGSize(width: dimensions.width, height: dimensions.height)
return 0
}
.offset(x: self.width*self.currentPercentage - self.textSize.width / 2.0)
.offset(y: -self.textSize.height/2.0)
.animation(nil)
.opacity(self.isDragging ? 1.0 : 0.0)
.animation(.basic())
Basically, the answer at this point is to use a GeometryReader inside of the child's background(...)
modifier.
// This won't be valid until the first layout pass is complete
@State var childSize: CGSize = .zero
var body: some View {
ZStack {
Text("Hello World!")
.background(
GeometryReader { proxy in
Color.clear.
.preference(key: SizePreferenceKey.self, value: proxy.size)
}
)
}
.onPreferenceChange(SizePreferenceKey.self) { preferences in
self.childSize = preferences
}
}
struct SizePreferenceKey: PreferenceKey {
typealias Value = CGSize
static var defaultValue: Value = .zero
static func reduce(value: inout Value, nextValue: () -> Value) {
return nextValue()
}
}
Updated and generalized @arsenius code. Now you can easily bind a parent view's state variable.
struct ChildSizeReader<Content: View>: View {
@Binding var size: CGSize
let content: () -> Content
var body: some View {
ZStack {
content()
.background(
GeometryReader { proxy in
Color.clear
.preference(key: SizePreferenceKey.self, value: proxy.size)
}
)
}
.onPreferenceChange(SizePreferenceKey.self) { preferences in
self.size = preferences
}
}
}
struct SizePreferenceKey: PreferenceKey {
typealias Value = CGSize
static var defaultValue: Value = .zero
static func reduce(value _: inout Value, nextValue: () -> Value) {
_ = nextValue()
}
}
Usage:
struct ChildSizeReaderExample: View {
@State var textSize: CGSize = .zero
var body: some View {
VStack {
ChildSizeReader(size: $textSize) {
Text("Hello I am some arbitrary text.")
}
Text("My size is \(textSize.debugDescription)!")
}
}
}
You can use AnchorPreferences to bubble information about a child view's geometry up to a parent view. See: https://swiftui-lab.com/communicating-with-the-view-tree-part-2/