From my question here: Without subclassing a UIView or UIViewController: possible to catch if a subview was added?
I'm wondering how to port the code from the answer to MonoTouch. It basically replaces a method with a new one and then calls the old one without subclassing. Is it possible at all to get this pointer juggling it to work in MonoTouch?
//Makes views announce their change of superviews
Method method = class_getInstanceMethod([UIView class], @selector(willMoveToSuperview:));
IMP originalImp = method_getImplementation(method);
void (^block)(id, UIView*) = ^(id _self, UIView* superview) {
[_self willChangeValueForKey:@"superview"];
originalImp(_self, @selector(willMoveToSuperview:), superview);
[_self didChangeValueForKey:@"superview"];
};
IMP newImp = imp_implementationWithBlock((__bridge void*)block);
method_setImplementation(method, newImp);
This looks like a good candidate for us to provide a general purpose mechanism to hijack methods. Here is an implementation in pure C# code that you can use in the meantime:
[DllImport ("/usr/lib/libobjc.dylib")]
extern static IntPtr class_getInstanceMethod (IntPtr classHandle, IntPtr Selector);
[DllImport ("/usr/lib/libobjc.dylib")]
extern static Func<IntPtr,IntPtr,IntPtr> method_getImplementation (IntPtr method);
[DllImport ("/usr/lib/libobjc.dylib")]
extern static IntPtr imp_implementationWithBlock (ref BlockLiteral block);
[DllImport ("/usr/lib/libobjc.dylib")]
extern static void method_setImplementation (IntPtr method, IntPtr imp);
static Func<IntPtr,IntPtr,IntPtr> original_impl;
void HijackWillMoveToSuperView ()
{
var method = class_getInstanceMethod (new UIView ().ClassHandle, new Selector ("willMoveToSuperview:").Handle);
original_impl = method_getImplementation (method);
var block_value = new BlockLiteral ();
CaptureDelegate d = MyCapture;
block_value.SetupBlock (d, null);
var imp = imp_implementationWithBlock (ref block_value);
method_setImplementation (method, imp);
}
delegate void CaptureDelegate (IntPtr block, IntPtr self, IntPtr uiView);
[MonoPInvokeCallback (typeof (CaptureDelegate))]
static void MyCapture (IntPtr block, IntPtr self, IntPtr uiView)
{
Console.WriteLine ("Moving to: {0}", Runtime.GetNSObject (uiView));
original_impl (self, uiView);
Console.WriteLine ("Added");
}
I had to make the following changes to Miguel's example to get it working on a device.
[DllImport("/usr/lib/libobjc.dylib")]
extern static IntPtr class_getInstanceMethod(IntPtr classHandle, IntPtr Selector);
[DllImport("/usr/lib/libobjc.dylib")]
extern static IntPtr method_getImplementation(IntPtr method);
[DllImport("/usr/lib/libobjc.dylib")]
extern static IntPtr imp_implementationWithBlock(ref BlockLiteral block);
[DllImport("/usr/lib/libobjc.dylib")]
extern static void method_setImplementation(IntPtr method, IntPtr imp);
static IntPtr original_impl;
[MonoNativeFunctionWrapper]
public delegate void OriginalDelegate(IntPtr one,IntPtr two);
static void HijackWillMoveToSuperView()
{
var method = class_getInstanceMethod(new UIView().ClassHandle, new Selector("willMoveToSuperview:").Handle);
original_impl = method_getImplementation(method);
var block_value = new BlockLiteral();
CaptureDelegate d = MyCapture;
block_value.SetupBlock(d, null);
var imp = imp_implementationWithBlock(ref block_value);
method_setImplementation(method, imp);
}
delegate void CaptureDelegate(IntPtr block,IntPtr self,IntPtr uiView);
[MonoPInvokeCallback(typeof(CaptureDelegate))]
static void MyCapture(IntPtr block, IntPtr self, IntPtr uiView)
{
Console.WriteLine("Moving to: {0}", Runtime.GetNSObject(uiView));
var del = (OriginalDelegate) Marshal.GetDelegateForFunctionPointer (original_impl,typeof(OriginalDelegate));
del (self, uiView);
Console.WriteLine("Added");
}