C++11 introduces an object called std::ignore
:
const /* unspecified */ ignore;
For brevity, let
typedef decltype(std::ignore) T;
From what I can tell, the only requirement for T
is that it is CopyAssignable
, due to the specification of std::tie
[C++11, 20.4.2.4:7].
In g++-4.8, I find that T
is additionally DefaultConstructible
(e.g., T x;
compiles). Is this implementation-defined behavior?
(If there are other requirements on T
that I have missed, please elaborate.)
The standard has no requirements on the type of ignore
, besides the fact that it is a type that is distinct from all other types.
Whatever machinery that a standard library container does to allow ignore
to gain the required behavior when used with tie
is up to that standard library implementation. The library may give it a template<T&> operator=(const T&)
overload, or it may use some other mechanism to make it work. The standard doesn't say. So it doesn't even have to be CopyAssignable
.
Note that tie
only has special behavior if you specifically use ignore
. If you use some other value, created by yourself (which, since the type has no requirements, you are not guaranteed to be able to do), you will get undefined behavior.
From what I can tell, the only requirement for T
is that it is CopyAssignable
, due to the specification of std::tie
[C++11, 20.4.2.4:7].
Formally, I don't think there is any requirement at all being placed. The fact that tie()
can accept ignore
as an argument does not mean that it has to store a value of that type in the tuple: although that's most likely what's going to happen in practice, I do not see this as being necessarily implied by the formal specification.
Is this implementation-defined behavior?
No, the behavior is unspecified, since the implementation is not required to document it (thanks to Pete Becker for clarifying this point).