I'm not sure if it's possible, so that's what I want to find out.
I'd like to create a function which accepts any kind of functor/callable object, but I want to know what the argument type is. ( but not enforce it )
So, this one captures all but doesn't give me the type of the argument:
template < typename T >
void optionA( T );
This one captures most, and has the type of the argument
template < typename T >
void optionB( std::function< void(T) > );
But this one doesn't allow lambdas, so
optionB( [](int){} );
will not compile.
Which is somewhat strange, as this will compile:
std::function< void(int) > func = [](int){};
optionB( func );
So is there a way to accept all options and also know which type of argument is expected?
thanks in advance!
-- edit --
The reason I'd like to do this comes from the fact that I want the user of my library to register a callback with a certain type. To me, the most natural way is
auto callback = []( int val ) { cout << "my callback " << val << endl; };
object.register( callback );
(with or without the use of callback as intermediate variable)
Since I need to modify the behaviour based on the type of value the user expects, I need to know what type he/she expects.
Here's an example that will work for most callables including functors and lambdas (although not for generic functors as @Yakk demonstrated in a comment on the question).
The code can also be useful when determining return type and multiple arguments.
template <typename T>
struct func_traits : public func_traits<decltype(&T::operator())> {};
template <typename C, typename Ret, typename... Args>
struct func_traits<Ret(C::*)(Args...) const> {
using result_type = Ret;
template <std::size_t i>
struct arg {
using type = typename std::tuple_element<i, std::tuple<Args...>>::type;
};
};
template <typename T>
void option(T&& t) {
using traits = func_traits<typename std::decay<T>::type>;
using return_t = typename traits::result_type; // Return type.
using arg0_t = typename traits::template arg<0>::type; // First arg type.
// Output types.
std::cout << "Return type: " << typeid(return_t).name() << std::endl;
std::cout << "Argument type: " << typeid(arg0_t).name() << std::endl;
}
To add support for regular functions add a specialization e.g.
template <typename Ret, typename... Args>
struct func_traits<Ret(*)(Args...)> { /* ... */ }
More useful info: Is it possible to figure out the parameter type and return type of a lambda?
template < typename T >
void option( function< void(T) > )
{
cout << typeid( T ).name() << endl;
}
template < typename T >
void option( void (*func)(T) )
{
option( function< void(T) >( func ) );
}
template< typename F, typename A >
void wrapper( F &f, void ( F::*func )( A ) const )
{
option( function< void(A) >( bind( func, f, placeholders::_1 ) ) );
}
template< typename F, typename A >
void wrapper( F &f, void ( F::*func )( A ) )
{
option( function< void(A) >( bind( func, f, placeholders::_1 ) ) );
}
template < typename T >
void option( T t )
{
wrapper( t, &T::operator() );
}
void test( int )
{
}
struct Object
{
void operator ()( float )
{
}
};
int main( int, char *[] )
{
Object obj;
option( test );
option( [](double){} );
option( obj );
return 0;
}
Based on information found here c++0x: overloading on lambda arity, which I found through @dyps link
This isn't the best solution, since it requires overloads for const/non-const/volatile etc.
It does get the job done in terms of the original problem I was trying to solve...