This is ridiculous, im trying to create a sound bool to turn of in app sounds. I keep getting
Undefined symbols for architecture i386:
"_kPlaySoundPrefsKey", referenced from:
-[AppDelegate application:didFinishLaunchingWithOptions:] in AppDelegate.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have checked that all my files are linked in build phases, I have deleted the appdelegate .m where im getting the error before I even get to call the bool in any of my view controllers, and re imported it in build phases. Checked I have relevant framweworks in place. I have even checked a previous app I made with same code and the code it appears to be exactly the same with no error (built with previous version of xcode). Taking it right back to basics I get the error as soon as I add the following code to my App Delegate,
.h
#import <UIKit/UIKit.h>
extern NSString *kPlaySoundPrefsKey;
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end
.m
#import "AppDelegate.h"
#import <AudioToolbox/AudioToolbox.h>
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
NSDictionary *defaultDict = [NSDictionary dictionaryWithObject:[NSNumber numberWithBool:YES]
forKey:kPlaySoundPrefsKey];
return YES;
}
If I change extern NSString *kPlaySoundPrefsKey;
to NSString *kPlaySoundPrefsKey;
it builds then crashes...Im out of ideas now
When you declaring something as extern
you are telling the compiler the type AND that you will define it somewhere else. In your case you never define your variable.
So in your .h you would have:
extern NSString* kPlaySoundPrefsKey;
But in some .m you must also have
NSString* kPlaySoundPrefsKey = @"play_sounds"; // or some value
Since in your case these are constants you can also specify:
extern NSString* const kPlaySoundPrefsKey;
and
NSString* const kPlaySoundPrefsKey = @"play_sounds";
The addition of the const qualifier will cause a compiler error if someone ever writes something like
kPlaySoundPrefsKey = @"some_other_value";
I am also got the same error even if I am properly declared and define the extern const string ,
The problem is, my constant file not in the compile source list .
Make sure that your .m file appears in the "Compile Sources" Build Phase for your build target. Sometimes, adding files to a project in Xcode doesn't add all implementation files to the appropriate targets.
Hope this will helpful for some people.
Refe: linker-error-undefined-symbols-symbols-not-found
First, ensure it is defined:
// AppDelegate.h
extern NSString* const kPlaySoundPrefsKey; // << declaration
// AppDelegate.m
NSString * const kPlaySoundPrefsKey = @"kPlaySoundPrefsKey"; // << definition
see also:
"extern const" vs "extern" only
3 questions about extern used in an Objective-C project
Linker error using extern "C" in Objective-C code
Thanks for your help guys
I added
NSString *kPlaySoundPrefsKey = @"playSoundKey";
[[NSUserDefaults standardUserDefaults] registerDefaults:defaultDict];
to app delegate. That fixed it