I'd like to perform a very simple 2D rotation of a Container widget (that contains a handful of other widgets.) This widget would be rotated around a single fixed point in the center, with no deformations.
I tried using the transform
property with Matrix4.rotationZ
, which somewhat works – but the anchor point is in the top-left corner, not in the center. Is there an easy way to specify that anchor point?
Furthermore, is there an easier way to 2D-rotate this widget that doesn't require Matrix4?
var container = new Container (
child: new Stack (
children: [
new Image.asset ( // background photo
"assets/texture.jpg",
fit: ImageFit.cover,
),
new Center (
child: new Container (
child: new Text (
"Lorem ipsum",
style: new TextStyle(
color: Colors.white,
fontSize: 42.0,
fontWeight: FontWeight.w900
)
),
decoration: new BoxDecoration (
backgroundColor: Colors.black,
),
padding: new EdgeInsets.fromLTRB(16.0, 16.0, 16.0, 16.0),
transform: new Matrix4.rotationZ(0.174533), // rotate -10 deg
),
),
],
),
width: 400.0,
height: 200.0,
);