I am using socket.io
in an iOS React Native(v0.20) app
. The app tracks my location, and when my position changes it emits a message to a server. If the socket connection is lost the server sends an email to notify me.
I have the location tracking working in the background with react-native-location, but I can't get socket.io
to work. When ever I change apps or turn off the screen, the app keeps tracking my location but I lose the socket connection.
Is there a way to run socket.io
in the background like location tracking ? Short of that is there some native code that will allow me to maintain a client/server connection
while in the background?
I know there is a WebSocket alternative but I can't see a way to get it to run in the background.
UPDATE:
I doubled checked my Info.plist
, it has the necessary background values set already for react-native-location. I don't know if it matters but the socket work and location tracking are done in the same component.
LocationComponent.js
window.navigator.userAgent = 'react-native';
const io = require('socket.io-client/socket.io');
const socket = io(url, {jsonp: false});
import React, { Text, View, DeviceEventEmitter } from 'react-native';
import { RNLocation } from 'NativeModules';
export default GeolocationExample = React.createClass({
componentDidMount: function() {
RNLocation.requestAlwaysAuthorization();
RNLocation.startUpdatingLocation();
RNLocation.setDistanceFilter(3.0);
DeviceEventEmitter.addListener('locationUpdated', locationObject => {
this.props.newPosition({ longitude: locationObject.coords.longitude, latitude: locationObject.coords.latitude });
});
},
render: function() {
const { lastPosition, distance } = this.props;
socket.emit('newPos', { longitude: lastPosition.longitude, latitude: lastPosition.latitude, distance, time: Date() });
return (
<View>
<Text> {distance} </Text>
</View>
);
}
});
There is no way you can do this "the right way".
Edit
From Apple's official documentation :
Implementing Long-Running Tasks
For tasks that require more execution time to implement, you must
request specific permissions to run them in the background without
their being suspended. In iOS, only specific app types are allowed to
run in the background:
Apps that play audible content to the user while in the background,
such as a music player app
Apps that record audio content while in the
background
Apps that keep users informed of their location at all
times, such as a navigation app
Apps that support Voice over Internet Protocol (VoIP)
Apps that need to download and process new content regularly
Apps that receive regular updates from external accessories
Apps that implement these services must declare the services they
support and use system frameworks to implement the relevant aspects of
those services. Declaring the services lets the system know which
services you use, but in some cases it is the system frameworks that
actually prevent your application from being suspended.
This being said, there is a working technique exist to keep your socket open :
Play a silent sound and set the background mode to audio. Check this article for more information on the matter (it's a bit old but still valid). This will allow you to keep your socket open faking an audio app. Your info.plist should be updated to allow audio to run in the background.
UIBackgroundModes
should be set to audio
(check the docs for more information)
iOS is fairly restrictive on the kind of processes it allows when an app is backgrounded.
There seems to be some discussion around this on the socket.io client issue tracker.
It seems someone got the socket connection to remain active if they set the background mode to audio
. YMMV
Make sure you're setting the correct values in the UIBackgroundModes section of the Info.plist file. How to do this in XCode
I know there are hacks to get this done (i.e. the audio
hack), but there's a reason iOS doesn't allow long running tasks in the background - please rethink your design to allow a better product.
Using log running tasks will deplete the battery. If you need data updates, register to get push notifications using the Apple push service (it's free, if your doing it directly, or it was last time I dealt with a similar issue).
Location tracking, specifically, is an allowed background system service, consider using the native API for this.
As to pushing the data to the server, you won't be able to (and probably shouldn't) maintain a long lasting connection with the server.
Consider collecting data and uploading to the server the collected batch every once in a while - preferably when the app is reopened, so you don't waste resources in the background and get people upset about their battery life and their data consumption.
In your picture of the Info.plist, it only allows the following three background modes:
- Background fetch
- Location updates
Remote notifications
You should allow "Audio and AirPlay" mode and it seems like "App plays audio or streams audio/video using Airplay".