I've got some code that uses type-punning to avoid having to call a member "object"'s constructor and destructor unless/until it's actually necessary to use the object.
It works fine, but under g++ 4.4.3, I get this dreaded compiler warning:
jaf@jeremy-desktop:~$ g++ -O3 -Wall puns.cpp
puns.cpp: In instantiation of ‘Lightweight<Heavyweight>’:
puns.cpp:68: instantiated from here
puns.cpp:12: warning: ignoring attributes applied to ‘Heavyweight’ after definition
puns.cpp: In destructor ‘Lightweight<T>::~Lightweight() [with T = Heavyweight]’:
puns.cpp:68: instantiated from here
puns.cpp:20: warning: dereferencing type-punned pointer will break strict-aliasing rules
puns.cpp: In member function ‘void Lightweight<T>::MethodThatGetsCalledRarely() [with T = Heavyweight]’:
puns.cpp:70: instantiated from here
puns.cpp:36: warning: dereferencing type-punned pointer will break strict-aliasing rules
My code tries to use gcc's __attribute((__may_alias__)) to let gcc know about the potential aliasing, but gcc doesn't seem to understand what I'm trying to tell it. Am I doing something wrong, or does gcc 4.4.3 just have some problems with the __may_alias__ attribute?
Toy code to reproduce the compiler warning is below:
#include <stdio.h>
#include <memory> // for placement new
#include <stdlib.h> // for rand()
/** Templated class that I want to be quick to construct and destroy.
* In particular, I don't want to have T's constructor called unless
* I actually need it, and I also don't want to use dynamic allocation.
**/
template<class T> class Lightweight
{
private:
typedef T __attribute((__may_alias__)) T_may_alias;
public:
Lightweight() : _isObjectConstructed(false) {/* empty */}
~Lightweight()
{
// call object's destructor, only if we ever constructed it
if (_isObjectConstructed) (reinterpret_cast<T_may_alias *>(_optionalObject._buf))->~T_may_alias();
}
void MethodThatGetsCalledOften()
{
// Imagine some useful code here
}
void MethodThatGetsCalledRarely()
{
if (_isObjectConstructed == false)
{
// demand-construct the heavy object, since we actually need to use it now
(void) new (reinterpret_cast<T_may_alias *>(_optionalObject._buf)) T();
_isObjectConstructed = true;
}
(reinterpret_cast<T_may_alias *>(_optionalObject._buf))->DoSomething();
}
private:
union {
char _buf[sizeof(T)];
unsigned long long _thisIsOnlyHereToForceEightByteAlignment;
} _optionalObject;
bool _isObjectConstructed;
};
static int _iterationCounter = 0;
static int _heavyCounter = 0;
/** Example of a class that takes (relatively) a lot of resources to construct or destroy. */
class Heavyweight
{
public:
Heavyweight()
{
printf("Heavyweight constructor, this is an expensive call!\n");
_heavyCounter++;
}
void DoSomething() {/* Imagine some useful code here*/}
};
static void SomeMethod()
{
_iterationCounter++;
Lightweight<Heavyweight> obj;
if ((rand()%1000) != 0) obj.MethodThatGetsCalledOften();
else obj.MethodThatGetsCalledRarely();
}
int main(int argc, char ** argv)
{
for (int i=0; i<1000; i++) SomeMethod();
printf("Heavyweight ctor was executed only %i times out of %i iterations, we avoid %.1f%% of the ctor calls!.\n", _heavyCounter, _iterationCounter, 100.0f*(1.0f-(((float)_heavyCounter)/((float)_iterationCounter))));
return 0;
}