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Why use static_cast<int>(x) instead of (int)x?
(9 answers)
Closed 6 years ago.
In traditional C you can do:
int i = 48;
char c = (char)i;
//Now c holds the value of 48.
//(Of course if i > 255 then c will not hold the same value as i).
Which of the c++ casting methods (static_cast, reinterpret_cast) is suited for getting this job done?
You can implicitly convert between numerical types, even when that loses precision:
char c = i;
However, you might like to enable compiler warnings to avoid potentially lossy conversions like this. If you do, then use static_cast
for the conversion.
Of the other casts:
dynamic_cast
only works for pointers or references to polymorphic class types;
const_cast
can't change types, only const
or volatile
qualifiers;
reinterpret_cast
is for special circumstances, converting between pointers or references and completely unrelated types. Specifically, it won't do numeric conversions.
- C-style and function-style casts do whatever combination of
static_cast
, const_cast
and reinterpret_cast
is needed to get the job done.
You should use static_cast<char>(i)
to cast the integer i
to char
.
reinterpret_cast
should almost never be used, unless you want to cast one type into a fundamentally different type.
Also reinterpret_cast
is machine dependent so safely using it requires complete understanding of the types as well as how the compiler implements the cast.
For more information about C++ casting see:
- When should static_cast, dynamic_cast, const_cast and reinterpret_cast be used?
- http://www.cplusplus.com/doc/tutorial/typecasting/.
reinterpret_cast
cannot be used for this conversion, the code will not compile. According to C++03 standard section 5.2.10-1:
Conversions that can be performed explicitly using reinterpret_cast are listed below. No other conversion can be performed explicitly using reinterpret_cast.
This conversion is not listed in that section. Even this is invalid:
long l = reinterpret_cast<long>(i)
static_cast
is the one which has to be used here. See this and this SO questions.
Using static cast would probably result in something like this:
// This does not prevent a possible type overflow
const char char_max = -1;
int i = 48;
char c = (i & char_max);
To prevent possible type overflow you could do this:
const char char_max = (char)(((unsigned char) char(-1)) / 2);
int i = 128;
char c = (i & char_max); // Would always result in positive signed values.
Where reinterpret_cast would probably just directly convert to char, without any cast safety.
-> Never use reinterpret_cast if you can also use static_cast.
If you're casting between classes, static_cast will also ensure, that the two types are matching (the object is a derivate of the cast type).
If your object a polymorphic type and you don't know which one it is, you should use dynamic_cast which will perform a type check at runtime and return nullptr if the types do not match.
IF you need const_cast you most likely did something wrong and should think about possible alternatives to fix const correctness in your code.