I have built a library that dumps most of its debug text using Console.WriteLine();
I am now I am the process of using the library in a Windows Forms Application, and still need access to the Console output. ( To Display in a List/RichText box )
I Noticed I can override the standard out of the console to a TextWriter, but how would I then get this data into the display .
I Tried doing something along the lines of
public partial class Form1 : Form
{
Timer T;
MemoryStream mem;
StreamWriter writer;
public Form1()
{
InitializeComponent();
mem = new MemoryStream(1000);
writer = new StreamWriter(mem);
Console.SetOut(writer);
T = new Timer();
T.Interval = 250; // yes this probally is to short.
T.Tick += new EventHandler(T_Tick);
T.Start();
Console.WriteLine("output");
Console.WriteLine("AnotherLine");
}
void T_Tick(object sender, EventArgs e)
{
string s = Encoding.Default.GetString(mem.ToArray());
string[] Lines = s.Split(Environment.NewLine.ToCharArray());
Output.Items.Clear(); // Output is a listbox
foreach (string str in Lines)
Output.Items.Add(str);
}
}
but to no avail. Any ideas?
Unneeded code removed.