I was looking some instrument like Android ADB in order to debug iOS devices. I've found iOS instrument, a tool of the XCode that is able to debug app on mobile iOS devices. This instrument is helpful if you have to test your application or some other open source app.
I need to test the iOS device, more than my apps, so I was looking for something like Android ADB for iOS devices.
Is there something like it?
You asked:
I would like to know if it's possible execute a touch on the iOS device, such as input events like "tap", "swipe", "drag", "flick" in similar manner of adb shell for android devices. For example, I would like to execute a touch on any icon (such as settings, or some other icon of the main menu) and I am not interesting to debug my apps, but only to emulate an event in order to debug the device.
This sort of testing is done via Instruments. See the Automated UI Testing section of the Instruments User Guide. Also see WWDC 2010 video Automating User Interface Testing with Instruments, which shows some interactive demonstrations of this process. This Cocoa Controls page has many other links, too.
Bottom line, you can use the UI Automation tool in Instruments to automate the testing of your UI. Note, some of us have had issues in iOS 7 with using this on the simulator, but it seems to work fine on physical devices.
You can use to get the attached ios devices with the command
xcrun instruments -s devices
.
If you happen to have Adobe AIR installed with their adt tool (Adobe Developer Tool) you can run:
adt -devices -platform ios