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I want to display grid line like the one which appears when a camera is open.I am using AVCaptureManager.Should i use core graphics to draw grid lines?what is the size of those grid lines?
thanks
You can indeed add a custom view as an overlay over your camera view to draw the grid using QuartzCore.
That is how I did it in my app Subvision:
The code I use to draw it (note: my grid is adjustable so it's can be 10x10, 2x2 etc):
// -------------------------------------------------------------------------------
// Used for drawing the grids ontop of the view port
// -------------------------------------------------------------------------------
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 0.5);
CGContextSetStrokeColorWithColor(context, [UIColor whiteColor].CGColor);
// ---------------------------
// Drawing column lines
// ---------------------------
// calculate column width
CGFloat columnWidth = self.frame.size.width / (self.numberOfColumns + 1.0);
for(int i = 1; i <= self.numberOfColumns; i++)
{
CGPoint startPoint;
CGPoint endPoint;
startPoint.x = columnWidth * i;
startPoint.y = 0.0f;
endPoint.x = startPoint.x;
endPoint.y = self.frame.size.height;
CGContextMoveToPoint(context, startPoint.x, startPoint.y);
CGContextAddLineToPoint(context, endPoint.x, endPoint.y);
CGContextStrokePath(context);
}
// ---------------------------
// Drawing row lines
// ---------------------------
// calclulate row height
CGFloat rowHeight = self.frame.size.height / (self.numberOfRows + 1.0);
for(int j = 1; j <= self.numberOfRows; j++)
{
CGPoint startPoint;
CGPoint endPoint;
startPoint.x = 0.0f;
startPoint.y = rowHeight * j;
endPoint.x = self.frame.size.width;
endPoint.y = startPoint.y;
CGContextMoveToPoint(context, startPoint.x, startPoint.y);
CGContextAddLineToPoint(context, endPoint.x, endPoint.y);
CGContextStrokePath(context);
}
}
In my GridView class, I have defined 2 properties numberOfRows and numberOfColumns:
#import <UIKit/UIKit.h>
@interface GridView : UIView
@property (nonatomic, assign) int numberOfColumns;
@property (nonatomic, assign) int numberOfRows;
@end
Doing so means I can modify these two values and have infinitely adjustable grid subdivisions.
Create a UIImageView to use for the cameraOverlayView.
Use UIImagePickerController and an image as your 'grid lines'. When making your grid line image file, be sure to use a transparent background - not opaque white.
UIImageView *overlayImage = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]];
CGRect overlayRect = CGRectMake(0, 0, overlayImage.image.size.width, overlayImage.image.size.height);
[overlayImage setFrame:overlayRect];
[yourImagePickerController setCameraOverlayView:overlayImage];