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问题:
I have the follow code but it is awkward. How could I better structure it? Do I have to make my consuming class implement IDisposable and conditionally construct the network access class and dispose it when I am done?
protected void ValidateExportDirectoryExists()
{
if (useNetworkAccess)
{
using (new Core.NetworkAccess(username, password, domain))
{
CheckExportDirectoryExists();
}
}
else
{
CheckExportDirectoryExists();
}
}
回答1:
One option, which is somewhat nasty but would work, based on the fact that the C# compiler calls Dispose
only if the resource is non-null:
protected void ValidateExportDirectoryExists()
{
using (useNetworkAccess
? new Core.NetworkAccess(username, password, domain)
: null)
{
CheckExportDirectoryExists();
}
}
Another alternative would be to write a static method which returned either null or a NetworkAccess:
private Core.NetworkAccess CreateNetworkAccessIfNecessary()
{
return useNetworkAccess
? new Core.NetworkAccess(username, password, domain)) : null;
}
Then:
protected void ValidateExportDirectoryExists()
{
using (CreateNetworkAccessIfNecessary())
{
CheckExportDirectoryExists();
}
}
Again, I'm still not sure I don't prefer the original... it really depends on how often you need this pattern.
回答2:
The using statement is a shortcut to avoid "finally" blocks and should only be used when it makes the code easier to follow. In your case I would write the following code. It may not be as brief as some of the other versions, but is much more straight forward.
protected void ValidateExportDirectoryExists()
{
Core.NetworkAccess access = useNetworkAccess ? new Core.NetworkAccess(username, password, domain) : null;
try
{
CheckExportDirectoryExists()
}
finally
{
if (access != null)
{
access.Dispose();
}
}
}
回答3:
If you repeat this pattern in many methods you can break out the pattern
protected void OptionalNetworkCall(Action action)
{
if (useNetworkAccess)
{
using (new Core.NetworkAccess(username, password, domain))
{
action();
}
}
else
{
action();
}
}
protected void ValidateExportDirectoryExists()
{
OptionalNetworkCall(CheckExportDirectoryExists);
}
回答4:
protected void ValidateExportDirectoryExists()
{
var access = useNetworkAccess
? new Core.NetworkAccess(username, password, domain)
: null;
using (access)
{
CheckExportDirectoryExists();
}
}
回答5:
I don't know if it is "better", but you could use the null object pattern and have a "null" disposable network access object. Something like this:
protected void ValidateExportDirectoryExists()
{
using (GetNetworkAccess(username, password, domain))
{
CheckExportDirectoryExists();
}
}
protected IDisposable GetNetworkAccess(string username, string password, string domain)
{
return useNetworkAccess ? new Core.NetworkAccess(username, password, domain) : new NullNetworkAccess(username, password, domain);
}
internal class NullNetworkAccess : IDisposable
{
internal NullNetworkAccess(string username, string password, string domain)
{
}
public void Dispose()
{
}
}
This is probably too cute for its own good.
[EDIT]
Just saw in Jon's answer that null can be used in a using statement. I had no idea!
回答6:
using scope will only dispose a object if the class implements IDisposible interface so yes you need to implement dispose method.
回答7:
I guess that is really a matter of cosmetics if the code is as simple as that.
I can envision how it could look the other way, and my vote will be for this version you have now.
回答8:
Whatever is enclosed within the using statement will have it's IDispoable.Dispose
called as dictated by the IDisposable
interface. As seen on MSDN for using
...
Provides a convenient syntax that
ensures the correct use of IDisposable
objects.
Therefore if you put a custom type within the using
statement it should clean up its resources appropriately via the IDisposable
interface.
回答9:
By having your class implement IDisposable, the dispose method is called only when using the "using" statement. Otherwise you have to explicitly call dispose.
Typically IDisposable is implemented by objects that manage memory consumption outside of the garbage collector (like using unmanaged code for example). It provides a way to clean up any consumed memory.
So long as your NetworkAccess class implements IDisposable, the dispose method will get called as soon as the scope of the using statement is complete. If it is managed code, then no need to dispose of it. Just let the garbage collector do its work.
回答10:
Use your own try/finally block, which performs similar logic to the 'using', but only does the dispose if useNetworkAccess is set. Note that if useNetworkAccess could be affected by other threads, you should copy its value and use that copy both for creating the resource and disposing it.