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问题:
I have a struct which has a unique key. I want to insert instances of these structs into a set. I know that to do this the < operator has to be overloaded so that set can make a comparison in order to do the insertion.
The following does not work:
#include <iostream>
#include <set>
using namespace std;
struct foo
{
int key;
};
bool operator<(const foo& lhs, const foo& rhs)
{
return lhs.key < rhs.key;
}
set<foo> bar;
int main()
{
foo *test = new foo;
test->key = 0;
bar.insert(test);
}
回答1:
This might help:
struct foo
{
int key;
};
inline bool operator<(const foo& lhs, const foo& rhs)
{
return lhs.key < rhs.key;
}
If you are using namespaces, it is a good practice to declare the operator<()
function in the same namespace.
For the sake of completeness after your edit, and as other have pointed out, you are trying to add a foo*
where a foo
is expected.
If you really want to deal with pointers, you may wrap the foo*
into a smart pointer class (auto_ptr
, shared_ptr
, ...).
But note that in both case, you loose the benefit of the overloaded operator<
which operates on foo
, not on foo*
.
回答2:
struct Blah
{
int x;
};
bool operator<(const Blah &a, const Blah &b)
{
return a.x < b.x;
}
...
std::set<Blah> my_set;
However, I don't like overloading operator<
unless it makes intuitive sense (does it really make sense to say that one Blah
is "less than" another Blah
?). If not, I usually provide a custom comparator function instead:
bool compareBlahs(const Blah &a, const Blah &b)
{
return a.x < b.x;
}
...
std::set<Blah,compareBlahs> my_set;
回答3:
You can overload the operator <
inside the class also as,
struct foo
{
int key;
bool operator < (const foo &other) const { return key < other.key; }
};
In your question, if you want to use set<foo> bar;
as declaration then, you should insert value as,
bar.insert(*test);
But that won't be a good idea, as you are making redundant copy.
回答4:
see ereOn's answer, it's right.
The real problem in you code is this:
foo *test = new foo;
test->key = 0;
bar.insert(test);
You insert a pointer in the set, not a struct. Change the insert
to:
bar.insert( *test );
// ^
EDIT: but then you'll need to delete foo
, as it will be copied in the set
. Or just create it on the stack (using set
with pointers is not a good idea, because the arrangement will be "strange" - the set
will sort according to the pointers' addresses )
回答5:
The best thing to do is to give foo a constructor:
struct foo
{
foo(int k) : key(k) { }
int key;
};
Then to add, rather than...
foo *test = new foo;
test->key = 0;
bar.insert(test); // BROKEN - need to dereference ala *test
// WARNING: need to delete foo sometime...
...you can simply use:
bar.insert(foo(0));
回答6:
The problem isn't in your set; it's in your test
object. You're using Java style there. In C++, we just write:
set<foo> bar;
int main()
{
foo test; // Local variable, goes out of scope at }
test.key = 0;
bar.insert(test); // Insert _a copy of test_ in bar.
}
回答7:
In c++11 we can use a lambda expression, I used this way which is similar to what @Oliver was given.
#include <set>
#include <iostream>
#include <algorithm>
struct Blah
{
int x;
};
int main(){
auto cmp_blah = [](Blah lhs, Blah rhs) { return lhs.x < rhs.x;};
std::set<Blah, decltype(cmp_blah)> my_set(cmp_blah);
Blah b1 = {2};
Blah b2 = {2};
Blah b3 = {3};
my_set.insert(b1);
my_set.insert(b2);
my_set.insert(b3);
for(auto const& bi : my_set){
std::cout<< bi.x << std::endl;
}
}
demo