Live Video Chat for iPhone and HTTP Live Streaming

2020-05-19 03:03发布

问题:

So generally, I want to make an app which has video chat functionality for iPhone. But after many searches, I am still not able to find any successful results. Is there any public or even for that matter, private API available for doing this on iPhone??? If you have an YES answer, please help me.

Basically, what I want is to read the streams of the video on both the devices connected for chatting. Thanks a lot in advance and please help me if you can.

p.s - I have already checked iDoubs but it failed and always shows some unknown problem and for that reason, doesn't allow me to connect to anyone.

ALSO : The suggested method I have found is via HTTP Live Streaming. But, in that too, I have multiple doubts.

1.) I need to find how do I upload my video from iPhone to the HTTP server from where I would be broadcasting?

2.) Can you please post something related to setting up the server? How do I feed the video to the FFMPEG Server?

Mainly, I need to find the upload method. I am right now simply sending hex-code in the form of NSDATA to the server and I am stuck there. The main problem is, It is live. How do I handle that?

It would be best, if you could help me make the iDoubs work properly.

Thank you so much for any kind of support!

回答1:

have a look on this how to implement video chat in iphone But before starting you must have a IMS server up & running.



回答2:


here is the live video chat framework what you are looking for. Its easy and simple to implement for face to face video chat. I have already tried this. Its working very fine. Great thing about this framework is multiple platform support.

Tokbox :
https://tokbox.com/platform
https://tokbox.com/opentok/tutorials/

Sample Code:
https://github.com/opentok/opentok-ios-sdk-samples/

Edit:
Here is the article explaining opentok using parse.
http://www.iphonegamezone.net/ios-tutorial-create-iphone-video-chat-app-using-parse-and-opentok-tokbox/



回答3:

HTTP live streaming is primarily an approach for adaptive streaming from server-to-client. For client-to-server rather go for traditional streaming. There exists an open library for streaming, see this question.

Whilst it is possible to facetime to do two-way chat, it is not certain that you will be able to using public iOS APIs. That said, I have implemented one-way live streaming for iPhone and the difficult part was not the core streaming itself, but encoding of the payload. You will be able to do H264 in hardware and AAC / iLBC in software.

How you want to feed this to the FFMPEG depends on your transport, possibly changing from 'file' H264 frames to 'streaming' H264. Check out the H264 frame types if you implement frame dropping; reconfiguring the H264 encoder on-the-fly is not possible to my knowledge, but restarting with fresh parameters typically does not take more than a second or so.

Did you attempt to play back a live resource while capturing? That is a good starting point. If you come across an open API for H264 encoding, please post it here ;-)