I'm trying to hold a list of items in a collection with a key of my choice. In Java, I would simply use Map as follows:
class Test {
Map<Integer,String> entities;
public String getEntity(Integer code) {
return this.entities.get(code);
}
}
Is there an equivalent way of doing this in C#?
System.Collections.Generic.Hashset
doesn't uses hash and I cannot define a custom type key
System.Collections.Hashtable
isn't a generic class
System.Collections.Generic.Dictionary
doesn't have a get(Key)
method
You can index Dictionary, you didn't need 'get'.
Dictionary<string,string> example = new Dictionary<string,string>();
...
example.Add("hello","world");
...
Console.Writeline(example["hello"]);
An efficient way to test/get values is TryGetValue
(thanx to Earwicker):
if (otherExample.TryGetValue("key", out value))
{
otherExample["key"] = value + 1;
}
With this method you can fast and exception-less get values (if present).
Resources:
Dictionary-Keys
Try Get Value
Dictionary<,> is the equivalent. While it doesn't have a Get(...) method, it does have an indexed property called Item which you can access in C# directly using index notation:
class Test {
Dictionary<int,String> entities;
public String getEntity(int code) {
return this.entities[code];
}
}
If you want to use a custom key type then you should consider implementing IEquatable<> and overriding Equals(object) and GetHashCode() unless the default (reference or struct) equality is sufficient for determining equality of keys. You should also make your key type immutable to prevent weird things happening if a key is mutated after it has been inserted into a dictionary (e.g. because the mutation caused its hash code to change).
class Test
{
Dictionary<int, string> entities;
public string GetEntity(int code)
{
// java's get method returns null when the key has no mapping
// so we'll do the same
string val;
if (entities.TryGetValue(code, out val))
return val;
else
return null;
}
}