How to move with smooth motion for JPanel
and update JLabel
at same time?
I want to show current time on a JFrame
so I created a new java.util.Timer
and update to label every one second.
I created another Java thread to as well, move the panel component.
But while moving the panel and showing (updating) time on the frame, panel refreshing to form original position.
So I search that problem in Google and can't find the solution.
//Code to move jPanel smoothly
Thread t = new Thread(){
int i = 0 ;
public void run(){
while(i<150){
i++;
jPanel2.setLocation(i, jPanel2.getY());
try {
Thread.sleep(100);
} catch (InterruptedException ex) {
}
}
}
};
t.start();
// Code to show Time
Timer t = new javax.swing.Timer(1, new ActionListener() {
public void actionPerformed(ActionEvent evt) {
jLabel1.setText(new Date()+"");
}
});
t.start();
Here is a small example, how to provide animation and update for a component.
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.time.LocalTime;
import java.time.format.DateTimeFormatter;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.WindowConstants;
/**
* <code>MovedClock</code>.
*/
public class MovedClock {
private final JLabel clock = new JLabel();
private final DateTimeFormatter format = DateTimeFormatter.ofPattern("HH:mm:ss");
private void startUI() {
JFrame frame = new JFrame("Moved clock");
frame.setLayout(null); // usually it's a bad idea, but for animation we need this.
clock.setBounds(0, 50, 50, 20);
frame.add(clock);
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setSize(500, 200);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
updateClock();
Timer clockTimer = new Timer(1000, e -> updateClock());
clockTimer.start();
// 15 milliseconds for about 60fps
Timer moveTimer = new Timer(15, new ActionListener() {
private int count = 1;
private int increment = 1;
@Override
public void actionPerformed(ActionEvent e) {
if (count == 435 || count == 0) {
increment = -increment;
}
Point loc = clock.getLocation();
loc.x += increment;
clock.setLocation(loc);
count += increment;
}
});
moveTimer.start();
}
private void updateClock() {
clock.setText(LocalTime.now().format(format));
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new MovedClock()::startUI);
}
}