I am new to iOS development in general and have never dealt with manual reference counting (retain, release, autorelease). As such I don't have a good understanding of what magic ARC is performing.
I thought I understood until I was asked what type of ownership (weak
, strong
, assign
, etc) should be given to a readonly property pointing at an object, such as:
@property (readonly,nonatomic) NSString* name;
I read here
Questions about a readonly @property in ARC that leaving off the strong
/weak
won't actually compile unless you specify a backing variable when you @synthesize
the property; I just so happened to be specifying a backing ivar like this:
@synthesize name = _name;
Now I understand that the default 'lifetime qualifier' of a variable is strong, from here: http://developer.apple.com/library/ios/releasenotes/ObjectiveC/RN-TransitioningToARC/Introduction/Introduction.html#//apple_ref/doc/uid/TP40011226-CH1-SW4
So to cut a long story short - I am indirectly defining my property as (readonly,nonatomic,strong)
as the _name
ivar is implicitly declared as __strong
.
I have a few questions:
Is strong
the correct lifetime qualifier to use? I assume that it is, otherwise the object backing my NSString*
wouldn't be owned anywhere and would thus be freed automatically (coming from Java land this makes sense as all references are strong by default).
Are there any other modifiers which make sense in this situation, such as copy
or assign
?
Does declaring the property as (readonly,nonatomic,strong)
and (readonly,nonatomic)
make any difference to the code which consumes the property? eg. does declaring it without the strong
keyword cause the object pointer to be stored as __unsafe_unretained
where the strong
property would be stored in a __strong
pointer?
Thanks!
EDIT
So as I understand now, the following applies to readonly properties:
- For non-NSObject* types (int, float, void*, etc) use
(readonly, assign)
.
- For object pointers, use
(readonly, strong)
or (readonly, copy)
- these function the same for readonly properties but you may want the copy semantics if you extend/subclass and redeclare the property as readwrite
.
- For object pointers,
(readonly, weak)
only makes sense if you are going to be storing an already weak pointer in that property (that pointer must be strong elsewhere or the object will be deallocated).
strong
is correct to use if you want to keep a strong (owning) reference to whatever it is that you are pointing to. Usually, you do want strong, but in order to prevent circular references (particularly in parent/child relationships where if the parent points to the child and the child points to the parent, they will never be released) you sometimes need to use weak references. Also, if you want to keep a pointer to an object that you don't own but want it to be valid only as long as it exists, then you want to use a weak pointer because when it gets deallocated by the owner, your pointer will automatically get set to nil
and won't be pointing to memory that it shouldn't be.
assign
is used with scalar values, and is the default setter. copy
makes sense if you want to automatically make a copy of the object and set your pointer to the copy instead of pointing to the original object. It only makes sense to do this if you have a specific need (usually because you don't want the object to mutate on you).
The link that you provided which shows that __strong is the default (and therefore you don't need to specify it) refers to variables and not to declared properties. The default for declared properties is assign
so it certainly will make a difference. If you were wanting assign
however, it makes no difference whether you specify it or not (other than just to be clear that it is what you wanted).
EDIT: However, as Jacques pointed out, this is changing with LLVM 3.1 and the default is changing from assign
to strong
. In this case, it makes absolutely no difference whether or not you specify strong
and can leave it out if you want. Personally I think that it is good to spell it out (especially since there is a conflict between different versions) so that everyone looking at the code is on the same page. Others may disagree on this point though. :)
I would suggest reading the Declared Properties section of The Objective-C Programming Language here: <document removed by Apple with no direct replacement>
.
One additional point: properties can get redeclared from readonly
to readwrite
. For example, a subclass may make a read-only property from the superclass read-write, similar to how many Cocoa classes have subclasses that add mutability. Likewise, a property may be publicly read-only but the class may redeclare it read-write for internal use in a class extension. So, when the class sets its own property it can take advantage of a synthesized setter that does memory management properly and emits appropriate Key-Value Observing change notifications.
As things currently stand, all of the other attributes of the property have to be consistent. It's conceivable that the compiler could relax this requirement. (Some consider it a bug.) Anyway, that's one reason to declare a readonly
property with an ownership attribute like strong
, copy
, or weak – so that it will match the readwrite
redeclaration elsewhere.
With regard to your question 3, are you asking if the ownership qualifier affects code which calls the getter? No, it doesn't.
These 2 lines of code work for me:
.h file:
@property (nonatomic, readonly, copy) NSString *username;
.m file:
@property (nonatomic, readwrite, copy) NSString *username;