I need to create a generic way to add missing languages entries to all entities in which implements an specific interface. I found out how to get my collection property, but I still don't know how to add new values on it before proceed to save.
Following a piece of my public override int SaveChanges()
handling.
foreach (var translationEntity in ChangeTracker.Entries(<ITranslation>))
{
if (translationEntity.State == EntityState.Added)
{
var translationEntries = translationEntity.Entity.GetType()
.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.Where(x => x.CanWrite &&
x.GetGetMethod().IsVirtual &&
x.PropertyType.IsGenericType == true &&
typeof(IEnumerable<ILanguage>).IsAssignableFrom(x.PropertyType) == true);
foreach (var translationEntry in translationEntries)
{
//Add missing items.
}
}
}
Classes code samples
public partial class FileType : ITranslation
{
public long FileTypeId { get; set; }
public string AcceptType { get; set; }
public virtual ICollection<FileTypeTranslation> FileTypeTranslations { get; set; }
public FileType()
{
this.FileTypeTranslations = new HashSet<FileTypeTranslation>();
}
}
public class FileTypeTranslation : EntityTranslation<long, FileType>, ILanguage
{
[Required]
public string TypeName { get; set; }
}
public partial class ElementType : ITranslation
{
public long ElementTypeId { get; set; }
public string Code { get; set; }
public virtual ICollection<ElementTypeTranslation> ElementTypeTranslations { get; set; }
public ElementType()
{
this.ElementTypeTranslations = new HashSet<FileTypeTranslation>();
}
}
public class ElementTypeTranslation : EntityTranslation<long, ElementType>, ILanguage
{
[Required]
public string Description { get; set; }
}